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authorAzat Bahawi <azat@bahawi.net>2022-05-27 21:47:14 +0300
committergithub-actions[bot] <github-actions[bot]@users.noreply.github.com>2022-05-28 13:03:06 +0000
commit33a272452590f9c236977446d870674aacae46d8 (patch)
tree7e2b90ba82d49a7dda7447e97263aad675890b3c
parentMerge pull request #175116 from NixOS/backport-175039-to-release-22.05 (diff)
downloadnixpkgs-origin/backport-174992-to-release-22.05.tar.gz
Bumps the revision and fixes https://hydra.nixos.org/build/178082390 Mark the version as "unstable" because the latest official version does not build and there are no new releases. (cherry picked from commit f35a5e2479d9c57132a8ba73e8cd5816f2af0865)
-rw-r--r--pkgs/games/mars/default.nix13
-rw-r--r--pkgs/games/mars/fix-gluortho2d.patch113
-rw-r--r--pkgs/games/mars/unbind_fix.patch19
3 files changed, 4 insertions, 141 deletions
diff --git a/pkgs/games/mars/default.nix b/pkgs/games/mars/default.nix
index 0fa744677d83..9b715b02ae09 100644
--- a/pkgs/games/mars/default.nix
+++ b/pkgs/games/mars/default.nix
@@ -1,27 +1,22 @@
{ lib, stdenv, fetchFromGitHub, cmake, libGLU, libGL, sfml, fribidi, taglib }:
stdenv.mkDerivation rec {
pname = "mars";
- version = "0.7.5";
+ version = "unstable-17.10.2021";
src = fetchFromGitHub {
owner = "thelaui";
repo = "M.A.R.S.";
- rev = "c855d044094a1d92317e38935d81ba938946132e";
- sha256 = "1r4c5gap1z2zsv4yjd34qriqkxaq4lb4rykapyzkkdf4g36lc3nh";
+ rev = "84664cda094efe6e49d9b1550e4f4f98c33eefa2";
+ sha256 = "sha256-SWLP926SyVTjn+UT1DCaJSo4Ue0RbyzImVnlNJQksS0=";
};
nativeBuildInputs = [ cmake ];
buildInputs = [ libGLU libGL sfml fribidi taglib ];
- patches = [
- ./unbind_fix.patch
- ./fix-gluortho2d.patch
- ];
installPhase = ''
cd ..
- find -name '*.svn' -exec rm -rf {} \;
mkdir -p "$out/share/mars/"
mkdir -p "$out/bin/"
cp -rv data resources credits.txt license.txt "$out/share/mars/"
- cp -v mars "$out/bin/mars.bin"
+ cp -v marsshooter "$out/bin/mars.bin"
cat << EOF > "$out/bin/mars"
#! ${stdenv.shell}
cd "$out/share/mars/"
diff --git a/pkgs/games/mars/fix-gluortho2d.patch b/pkgs/games/mars/fix-gluortho2d.patch
deleted file mode 100644
index 15a5c07060e2..000000000000
--- a/pkgs/games/mars/fix-gluortho2d.patch
+++ /dev/null
@@ -1,113 +0,0 @@
-From 33d5affabf8ff84f2c028b9303c6a9e83cc824ad Mon Sep 17 00:00:00 2001
-From: James Cowgill <james410@cowgill.org.uk>
-Date: Sat, 9 May 2015 01:54:14 +0100
-Subject: [PATCH] Remove dependency on GLU - fixes build with SFML 2.3
-
----
- premake4.lua | 8 ++++----
- src/Shaders/postFX.cpp | 2 +-
- src/System/window.cpp | 12 ++++++------
- 3 files changed, 11 insertions(+), 11 deletions(-)
-
-diff --git a/premake4.lua b/premake4.lua
-index 023dddd..5af4495 100755
---- a/premake4.lua
-+++ b/premake4.lua
-@@ -11,11 +11,11 @@ project "mars"
- defines { "NDEBUG" }
- flags { "Optimize" }
- if os.get() == "windows" then
-- links { "sfml-graphics", "sfml-audio", "sfml-system", "sfml-window", "glu32", "opengl32", "fribidi-0", "tag" }
-+ links { "sfml-graphics", "sfml-audio", "sfml-system", "sfml-window", "opengl32", "fribidi-0", "tag" }
- elseif os.get() == "macosx" then
- links { "sfml-graphics.framework", "sfml-audio.framework", "sfml-system.framework", "sfml-window.framework", "opengl.framework", "fribidi", "tag" }
- else
-- links { "GLU", "sfml-graphics", "sfml-audio", "sfml-system", "sfml-window", "fribidi", "tag" }
-+ links { "sfml-graphics", "sfml-audio", "sfml-system", "sfml-window", "fribidi", "tag" }
- libdirs { "/usr/lib", "/usr/local/lib" }
- end
-
-@@ -23,10 +23,10 @@ project "mars"
- defines { "_DEBUG", "DEBUG" }
- flags { "Symbols" }
- if os.get() == "windows" then
-- links { "sfml-graphics", "sfml-audio", "sfml-system", "sfml-window", "glu32", "opengl32", "fribidi-0", "tag" }
-+ links { "sfml-graphics", "sfml-audio", "sfml-system", "sfml-window", "opengl32", "fribidi-0", "tag" }
- elseif os.get() == "macosx" then
- links { "sfml-graphics.framework", "sfml-audio.framework", "sfml-system.framework", "sfml-window.framework", "opengl.framework", "fribidi", "tag" }
- else
-- links { "GLU", "sfml-graphics", "sfml-audio", "sfml-system", "sfml-window", "fribidi", "tag" }
-+ links { "sfml-graphics", "sfml-audio", "sfml-system", "sfml-window", "fribidi", "tag" }
- libdirs { "/usr/lib", "/usr/local/lib" }
- end
-diff --git a/src/Shaders/postFX.cpp b/src/Shaders/postFX.cpp
-index 987f411..f767a47 100644
---- a/src/Shaders/postFX.cpp
-+++ b/src/Shaders/postFX.cpp
-@@ -78,7 +78,7 @@ namespace postFX {
- postFX_.loadFromFile(settings::C_dataPath + "shaders/bump.frag", sf::Shader::Fragment);
- bumpMap_.create(SPACE_X_RESOLUTION*0.5f, SPACE_Y_RESOLUTION*0.5f);
- glViewport(0,0,SPACE_X_RESOLUTION*0.5f,SPACE_Y_RESOLUTION*0.5f);
-- gluOrtho2D(0, SPACE_X_RESOLUTION, SPACE_Y_RESOLUTION, 0);
-+ glOrtho(0, SPACE_X_RESOLUTION, SPACE_Y_RESOLUTION, 0, -1, 1);
- glEnable(GL_BLEND);
- glMatrixMode(GL_MODELVIEW);
- postFX_.setParameter("BumpMap", bumpMap_.getTexture());
-diff --git a/src/System/window.cpp b/src/System/window.cpp
-index e9a099a..8e12dcc 100644
---- a/src/System/window.cpp
-+++ b/src/System/window.cpp
-@@ -222,7 +222,7 @@ namespace window {
- glLoadIdentity();
-
- // Setup translation (according to left-upper corner)
-- gluOrtho2D(0.f, SPACE_X_RESOLUTION, SPACE_Y_RESOLUTION, 0.f);
-+ glOrtho(0.f, SPACE_X_RESOLUTION, SPACE_Y_RESOLUTION, 0.f, -1, 1);
-
- // probably improves performance...
- glDisable(GL_LIGHTING);
-@@ -247,7 +247,7 @@ namespace window {
-
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
-- gluOrtho2D(0.f, viewPort_.x_, viewPort_.y_, 0.f);
-+ glOrtho(0.f, viewPort_.x_, viewPort_.y_, 0.f, -1, 1);
- glMatrixMode(GL_MODELVIEW);
- glLoadIdentity();
-
-@@ -255,7 +255,7 @@ namespace window {
-
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
-- gluOrtho2D(0.f, SPACE_X_RESOLUTION, SPACE_Y_RESOLUTION, 0.f);
-+ glOrtho(0.f, SPACE_X_RESOLUTION, SPACE_Y_RESOLUTION, 0.f, -1, 1);
- glMatrixMode(GL_MODELVIEW);
- glLoadIdentity();
- }
-@@ -270,7 +270,7 @@ namespace window {
- glLoadIdentity();
- setViewPort();
-
-- gluOrtho2D(0.f, viewPort_.x_, viewPort_.y_, 0.f);
-+ glOrtho(0.f, viewPort_.x_, viewPort_.y_, 0.f, -1, 1);
-
- glMatrixMode(GL_MODELVIEW);
- glLoadIdentity();
-@@ -284,7 +284,7 @@ namespace window {
- glLoadIdentity();
- setViewPort();
-
-- gluOrtho2D(0.f, viewPort_.x_, viewPort_.y_, 0.f);
-+ glOrtho(0.f, viewPort_.x_, viewPort_.y_, 0.f, -1, 1);
-
- glMatrixMode(GL_MODELVIEW);
- glLoadIdentity();
-@@ -294,7 +294,7 @@ namespace window {
- else {
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
-- gluOrtho2D(0.f, viewPort_.x_, viewPort_.y_, 0.f);
-+ glOrtho(0.f, viewPort_.x_, viewPort_.y_, 0.f, -1, 1);
- glMatrixMode(GL_MODELVIEW);
- glLoadIdentity();
- }
diff --git a/pkgs/games/mars/unbind_fix.patch b/pkgs/games/mars/unbind_fix.patch
deleted file mode 100644
index 2aef6eb5cf66..000000000000
--- a/pkgs/games/mars/unbind_fix.patch
+++ /dev/null
@@ -1,19 +0,0 @@
-diff --git a/src/System/window.cpp b/src/System/window.cpp
-index e9a099a..e3f6de9 100644
---- a/src/System/window.cpp
-+++ b/src/System/window.cpp
-@@ -308,12 +308,12 @@ namespace window {
- glEnable(GL_TEXTURE_2D);
-
- if (shader)
-- shader->bind();
-+ sf::Shader::bind(shader);
-
- window_.draw(toBeDrawn, states);
-
- if (shader)
-- shader->unbind();
-+ sf::Shader::bind(NULL);
-
- window_.popGLStates();
- glPopMatrix();