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-rw-r--r--pkgs/games/privateer/0001-fix-VSFile-constructor.patch25
1 files changed, 0 insertions, 25 deletions
diff --git a/pkgs/games/privateer/0001-fix-VSFile-constructor.patch b/pkgs/games/privateer/0001-fix-VSFile-constructor.patch
deleted file mode 100644
index 05b02fe5d73b..000000000000
--- a/pkgs/games/privateer/0001-fix-VSFile-constructor.patch
+++ /dev/null
@@ -1,25 +0,0 @@
-From e779a2b8d53e7e4721ce5ddb8e8b1caa753b66dd Mon Sep 17 00:00:00 2001
-From: Florian Friesdorf <flo@chaoflow.net>
-Date: Wed, 4 Jan 2012 23:32:19 +0100
-Subject: [PATCH] fix VSFile constructor
-
----
- src/vsfilesystem.h | 2 +-
- 1 files changed, 1 insertions(+), 1 deletions(-)
-
-diff --git a/src/vsfilesystem.h b/src/vsfilesystem.h
-index 4bb7a66..71bf9b9 100644
---- a/src/vsfilesystem.h
-+++ b/src/vsfilesystem.h
-@@ -291,7 +291,7 @@ namespace VSFileSystem
- VSFile();
- VSFile( const char * buffer, long size, VSFileType type=ZoneBuffer, VSFileMode=ReadOnly);
- VSFile( const char * filename, VSFileType type=UnknownFile, VSFileMode=ReadOnly);
-- VSFile( const string &filename, VSFileType type=UnknownFile) { VSFile::VSFile( filename.c_str(), type); }
-+ VSFile( const string &filename, VSFileType type=UnknownFile) { VSFile( filename.c_str(), type); }
- ~VSFile();
-
- FILE * GetFP() { return this->fp; } // This is still needed for special cases (when loading PNG files)
---
-1.7.8
-