{ lib
, stdenv
, fetchurl
, autoPatchelfHook
, gtk3
, zlib
, alsa-lib
, dbus
, libGL
, libXcursor
, libXext
, libXi
, libXinerama
, libxkbcommon
, libXrandr
, libXScrnSaver
, libXxf86vm
, udev
, vulkan-loader # (not used by default, enable in settings menu)
, wayland # (not used by default, enable with SDL_VIDEODRIVER=wayland - doesn't support HiDPI)
, makeDesktopItem
}:

stdenv.mkDerivation (finalAttrs: {
  pname = "clonehero";
  version = "1.0.0.4080";

  src = fetchurl {
    url = "https://github.com/clonehero-game/releases/releases/download/V${finalAttrs.version}/CloneHero-linux.tar.xz";
    hash = "sha256-YWLV+wgQ9RfKRSSWh/x0PMjB6tFA4YpHb9WtYOOgZZI=";
  };

  outputs = [ "out" "doc" ];

  nativeBuildInputs = [ autoPatchelfHook ];

  buildInputs = [
    # Load-time libraries (loaded from DT_NEEDED section in ELF binary)
    alsa-lib
    gtk3
    (lib.getLib stdenv.cc.cc)
    zlib

    # Run-time libraries (loaded with dlopen)
    dbus
    libGL
    libXcursor
    libXext
    libXi
    libXinerama
    libxkbcommon
    libXrandr
    libXScrnSaver
    libXxf86vm
    udev
    vulkan-loader
    wayland
  ];

  desktopItem = makeDesktopItem {
    name = "clonehero";
    desktopName = "Clone Hero";
    comment = finalAttrs.meta.description;
    icon = "clonehero";
    exec = "clonehero";
    categories = [ "Game" ];
  };

  installPhase = ''
    runHook preInstall

    install -Dm755 clonehero "$out/bin/clonehero"
    install -Dm644 UnityPlayer.so "$out/libexec/clonehero/UnityPlayer.so"

    mkdir -p "$out/share/pixmaps"
    cp -r clonehero_Data "$out/share/clonehero"
    ln -s "$out/share/clonehero" "$out/bin/clonehero_Data"
    ln -s "$out/share/clonehero/Resources/UnityPlayer.png" "$out/share/pixmaps/clonehero.png"
    install -Dm644 "$desktopItem/share/applications/clonehero.desktop" "$out/share/applications/clonehero.desktop"

    mkdir -p "$doc/share/doc/clonehero"
    cp -r CLONE_HERO_MANUAL.{pdf,txt} Custom EULA.txt THIRDPARTY.txt "$doc/share/doc/clonehero"

    runHook postInstall
  '';

  # Patch required run-time libraries as load-time libraries
  #
  # Libraries found with:
  # > strings UnityPlayer.so | grep '\.so'
  # and:
  # > LD_DEBUG=libs clonehero
  postFixup = ''
    patchelf \
      --add-needed libasound.so.2 \
      --add-needed libdbus-1.so.3 \
      --add-needed libGL.so.1 \
      --add-needed libpthread.so.0 \
      --add-needed libudev.so.1 \
      --add-needed libvulkan.so.1 \
      --add-needed libwayland-client.so.0 \
      --add-needed libwayland-cursor.so.0 \
      --add-needed libwayland-egl.so.1 \
      --add-needed libX11.so.6 \
      --add-needed libXcursor.so.1 \
      --add-needed libXext.so.6 \
      --add-needed libXi.so.6 \
      --add-needed libXinerama.so.1 \
      --add-needed libxkbcommon.so.0 \
      --add-needed libXrandr.so.2 \
      --add-needed libXss.so.1 \
      --add-needed libXxf86vm.so.1 \
      "$out/libexec/clonehero/UnityPlayer.so"
  '';

  meta = with lib; {
    description = "Clone of Guitar Hero and Rockband-style games";
    homepage = "https://clonehero.net";
    license = licenses.unfree;
    maintainers = with maintainers; [ kira-bruneau syboxez ];
    platforms = [ "x86_64-linux" ];
    sourceProvenance = [ lib.sourceTypes.binaryNativeCode ];
  };
})
