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* | | | Fix waypoint disappearing after each saveSergeanur2021-08-021-0/+12
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* | | Fix radio scroll when player controls disablederorcun2021-07-311-1/+1
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* | | Merge pull request #1251 from Sergeanur/HigherDrawDistSergeanur2021-07-313-2/+12
|\ \ \ | | | | | | | | Make cars and peds to not despawn when you look away
| * | | Make cars and peds to not despawn when you look awaySergeanur2021-07-263-2/+12
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* | | | Merge pull request #1248 from davicr/radar-cutscene-bugfixSergeanur2021-07-311-3/+15
|\ \ \ \ | | | | | | | | | | Fix blip rendering during scripted sequences
| * | | | Properly fix blip rendering during scripted sequencesDavi2021-07-221-3/+15
| | | | | | | | | | | | | | | | | | | | Changes conditionals from "DrawBlips" and "ShowRadarTrace", "ShowRadarTraceWithHeight" to allow blips to be rendered during scripted sequences when "MENU_MAP" is enabled.
* | | | | CVisibilityPlugins and CRenderer fixesaap2021-07-296-23/+50
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* | | | | Reverse unused audio functions from mobileSergeanur2021-07-294-2/+34
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* | | | | Fix commentsSergeanur2021-07-282-5/+5
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* | | | | One more type fixSergeanur2021-07-271-1/+1
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* | | | | Type fixSergeanur2021-07-272-2/+2
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* | | | | cAudioManager::GetCollisionOneShotRatio cleanupSergeanur2021-07-271-9/+10
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* | | | | Merge pull request #1257 from Nopey/fixbugs_pedgaplisterorcun2021-07-271-0/+12
|\ \ \ \ \ | | | | | | | | | | | | Fix bug triggering gnNumTempPedList assertion
| * | | | | Remove static_assert from previous commitMagnus Larsen2021-07-271-1/+0
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| * | | | | Allow sector ped count to exceed gap-list sizeMagnus Larsen2021-07-261-0/+13
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This solves the gnNumTempPedList assertion. To prove this works, change gapTempPedList's length to 12, and visit the Triad's basketball court.
* | | | | | fixwithmorten2021-07-261-1/+1
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* | | | | | Remove deceiving commentSergeanur2021-07-261-1/+1
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* | | | | | Fix smooth spray when shooting with colt or usi while using PC controlsSergeanur2021-07-262-0/+14
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* | | | | | Fix ridiculously accurate bullets when you shoot behind with enabled free cameraSergeanur2021-07-261-0/+10
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* | | | | FixSergeanur2021-07-261-1/+1
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* | | | | Audio changes:Sergeanur2021-07-269-846/+870
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | - Reorder AudioCollision.cpp functions into original order - Add missing cAudioCollision::Reset() - Move cAudioCollision ctor into .h (like original) - Fix argument types for ped comment functions and more - Fix wrong names of ped comment functions - Fix incorrect ped comments - Remove getters - Reorder declarations of cAudioManager - Wrap PC only functions around ifdef - Add cAudioManager methods from PS2 and mobile
* | | | | Fix aiming with flamethrower with PC controlsSergeanur2021-07-221-0/+8
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* | | | Fixes from miamiSergeanur2021-07-221-6/+6
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* | | | fix garbage data written in garage save blockwithmorten2021-07-192-1/+4
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* | | | render -> renderer (original name)Sergeanur2021-07-1865-6/+6
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* | | | Merge pull request #1217 from Nopey/masterwithmorten2021-07-153-13/+20
|\ \ \ \ | | | | | | | | | | Fix debug script loader crashing missions
| * | | | Fix Cheat menu debug script loaderMagnus Larsen2021-07-101-0/+4
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| * | | | Fix debug script loader crashing missionsMagnus Larsen2021-07-103-13/+16
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * open_script is now exposed in Script.h, perhaps it should be namespaced as a static method on CTheScripts? I'm unsure what is preferred. * I've moved the joypad code out of open_script to prevent buttons held down at mission load time from changing the scriptToLoad.
* | | | | Make PS2 VB files work together with PC audio filesSergeanur2021-07-154-45/+238
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* | | | | Remove stupid castSergeanur2021-07-151-1/+1
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* | | | | Merge pull request #1236 from Nopey/fix_nearPedserorcun2021-07-131-0/+1
|\ \ \ \ \ | |_|_|/ / |/| | | | Fix NearPed count going negative
| * | | | Fix NearPed count going negativeMagnus Larsen2021-07-121-0/+1
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* | | | fix premakewithmorten2021-07-121-3/+3
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* | | Vanilla config for Windows and win-x86 onlywithmorten2021-07-122-4/+9
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* | | fixwithmorten2021-07-121-1/+1
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* | | Reorganize config.hSergeanur2021-07-122-132/+51
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* | | Merge pull request #1218 from withmorten/inierorcun2021-07-123-382/+821
|\ \ \ | | | | | | | | switch out current ini_parser.hpp with pulzed/mINI
| * | | switch out current ini_parser.hpp with pulzed/mINIwithmorten2021-07-123-382/+821
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* | | Merge pull request #1149 from withmorten/saveserorcun2021-07-1225-159/+1161
|\ \ \ | | | | | | | | finish COMPATIBLE_SAVES and FIX_INCOMPATIBLE_SAVES
| * | | finish COMPATIBLE_SAVES and FIX_INCOMPATIBLE_SAVESwithmorten2021-07-1025-159/+1161
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* | | Unite all sliderserorcun2021-07-121-2/+2
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* | | Add ped and car density slider to menu, remove dumb collision "optimization"erorcun2021-07-1211-50/+157
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* | | Add PED DENSITY and CAR DENSITY lines to GXTSergeanur2021-07-1114-0/+42
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* | | fix the fix (and another fix)withmorten2021-07-112-2/+2
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* | | tiny diff fixeswithmorten2021-07-113-3/+3
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* | Physical: division by zero fixerorcun2021-07-101-0/+4
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* | Merge/sync fixes after threaded audioerorcun2021-07-102-2/+7
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* | Remove waiting for stream closure in multi-thread audioerorcun2021-07-103-20/+23
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* | Multi-threaded audio fixeserorcun2021-07-104-119/+113
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* | Multi-threaded audio streamserorcun2021-07-104-95/+559
|/ | | | Under MULTITHREADED_AUDIO define.