| Commit message (Expand) | Author | Age | Files | Lines |
| * | Fixes from masterorigin/miami | Sergeanur | 2021-09-02 | 6 | -57/+80 |
| * | Audio: small refactoring | Sergeanur | 2021-09-02 | 1 | -29/+30 |
| * | Fix heli sound | Sergeanur | 2021-09-02 | 1 | -3/+2 |
| * | Audio: add separate buffer for player comments like on PS2 to fix overflow, a... | Sergeanur | 2021-09-01 | 7 | -8/+197 |
| * | Audio: ps2 code ifdef•••# Conflicts:
# src/audio/AudioManager.h
| Sergeanur | 2021-08-30 | 2 | -7/+11 |
| * | Audio: fixing bugs, fixing types, making code more accurate to original | Sergeanur | 2021-08-29 | 10 | -3253/+3374 |
| * | Fix acceleration sound on exiting the vehicle | Sergeanur | 2021-08-26 | 1 | -0/+4 |
| * | Fix reflections with audio time scale | Sergeanur | 2021-08-26 | 1 | -3/+13 |
| * | Refactor cPedComments | Sergeanur | 2021-08-25 | 3 | -48/+49 |
| * | Audio: refactoring, type fixes, renaming cAudioManager fields | Sergeanur | 2021-08-25 | 7 | -191/+188 |
| * | Audio: fix PS2 ifdefs | Sergeanur | 2021-08-24 | 2 | -1/+3 |
| * | Audio enhancements:•••* redo high fps fix
* make releasing vehicle sounds attach to entities
* fix bug with reusing audio entity that is still being used
* use time scale to modify sound speed
| Sergeanur | 2021-08-24 | 4 | -48/+164 |
| * | Make ped comments update position and volume + fix cPedComments::Process | Sergeanur | 2021-08-23 | 2 | -51/+78 |
| * | Remove cMissionAudio, move cAMCrime array outside of cPoliceRadioQueue (R* vi... | Sergeanur | 2021-08-21 | 5 | -196/+199 |
| * | Audio: bits of PS2 code | Sergeanur | 2021-08-21 | 3 | -4/+33 |
| * | Rename unknown audio field | Sergeanur | 2021-08-20 | 2 | -4/+9 |
| * | Audio refactoring:•••* renamed tSound fields, added descriptions for each field
* getting rid of term 'intensity' in favour of 'max distance'
* renamed two cAudioManager fields
* fix volume not being reduced for stopping sounds that are looped
| Sergeanur | 2021-08-20 | 5 | -647/+670 |
| * | Add AUDIO_REVERB define | Sergeanur | 2021-08-19 | 7 | -87/+108 |
| * | Audio: ifdef more things that aren't on ps2 | Sergeanur | 2021-08-19 | 3 | -21/+33 |
| * | Fix acceleration sound playing when exiting the vehicle, code fixes in Proces... | Sergeanur | 2021-08-18 | 1 | -78/+41 |
| * | Possible fix of ProcessVehicleOneShots crash | Sergeanur | 2021-08-18 | 1 | -1/+1 |
| * | Port audio changes from master | Sergeanur | 2021-08-18 | 9 | -237/+269 |
| * | Merge branch 'master' into miami•••# Conflicts:
# src/audio/AudioLogic.cpp
| Sergeanur | 2021-08-16 | 2 | -7/+20 |
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| | * | Fix ped comments playing at full volume behind the wall | Sergeanur | 2021-08-16 | 2 | -6/+16 |
| | * | Remove not needed entry from config | Sergeanur | 2021-08-16 | 1 | -2/+2 |
| | * | Make UpdateReflections a bit more binary exact + small code changes to sync w... | Sergeanur | 2021-08-16 | 2 | -5/+10 |
| | * | Fix ifdef for audio reflection members | Sergeanur | 2021-08-15 | 2 | -2/+2 |
| | * | Fix cAudioManager::ProcessVehicleEngine return type, document PS2 changes, re... | Sergeanur | 2021-08-15 | 4 | -244/+266 |
| | * | Sync fixes from miami | Sergeanur | 2021-08-12 | 2 | -15/+15 |
| | * | Refactor cAudioManager::ProcessActiveQueues, fix doppler effect | Sergeanur | 2021-08-12 | 1 | -79/+27 |
| | * | Rename unused audio member | Sergeanur | 2021-08-12 | 2 | -8/+8 |
| | * | Fix sampman_null | Sergeanur | 2021-08-12 | 1 | -0/+4 |
| | * | Put more things under ifdef | Sergeanur | 2021-08-12 | 7 | -137/+194 |
| | * | Add define to enable/disable external 3d audio simulation | Sergeanur | 2021-08-12 | 4 | -2/+123 |
| | * | Fix unset emitting volume for sawmill | Sergeanur | 2021-08-11 | 1 | -0/+3 |
| | * | Fix unset emitting volume for moan sound | Sergeanur | 2021-08-11 | 1 | -0/+3 |
| * | | Remove not needed entry from config | Sergeanur | 2021-08-16 | 1 | -2/+2 |
| * | | PS2 audio reflections | Sergeanur | 2021-08-16 | 2 | -0/+63 |
| * | | Fix cAudioManager::ProcessVehicleEngine return type, rename Sound Intensity | Sergeanur | 2021-08-16 | 4 | -376/+377 |
| * | | Fix sampman_null | Sergeanur | 2021-08-12 | 2 | -2/+7 |
| * | | Sync audio changes from master | Sergeanur | 2021-08-12 | 7 | -188/+344 |
| * | | merge | Nikolay Korolev | 2021-08-08 | 6 | -14/+24 |
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| | * | Fix radio scroll when player controls disabled | erorcun | 2021-07-31 | 1 | -1/+1 |
| | * | Reverse unused audio functions from mobile | Sergeanur | 2021-07-29 | 4 | -2/+34 |
| | * | Fix comments | Sergeanur | 2021-07-28 | 2 | -5/+5 |
| | * | One more type fix | Sergeanur | 2021-07-27 | 1 | -1/+1 |
| | * | Type fix | Sergeanur | 2021-07-27 | 2 | -2/+2 |
| | * | cAudioManager::GetCollisionOneShotRatio cleanup | Sergeanur | 2021-07-27 | 1 | -9/+10 |
| | * | Fix | Sergeanur | 2021-07-26 | 1 | -1/+1 |
| | * | Audio changes:•••- Reorder AudioCollision.cpp functions into original order
- Add missing cAudioCollision::Reset()
- Move cAudioCollision ctor into .h (like original)
- Fix argument types for ped comment functions and more
- Fix wrong names of ped comment functions
- Fix incorrect ped comments
- Remove getters
- Reorder declarations of cAudioManager
- Wrap PC only functions around ifdef
- Add cAudioManager methods from PS2 and mobile
| Sergeanur | 2021-07-26 | 9 | -846/+870 |