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path: root/src/core/Frontend.cpp (follow)
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* Fix premature .ini saving leading to missing bindingserorcun2021-08-151-3/+0
* Switch PR & remove X11 part from CMakeListserorcun2021-08-141-0/+28
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| * Nintendo Switch supportAdrian Graber2021-07-131-0/+28
* | Revert "map memory usage high default"•••This reverts commit 81c6c5e47acc9d4c43a631b3b24ae627855f2e5b. erorcun2021-08-131-1/+1
* | map memory usage high defaultwithmorten2021-08-121-1/+1
* | mission retry fixNikolay Korolev2021-08-121-3/+17
* | mergeNikolay Korolev2021-08-081-2/+2
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| * | small fixNikolay Korolev2021-08-081-2/+2
* | | mergeNikolay Korolev2021-08-081-3/+3
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| * | small refactoringNikolay Korolev2021-08-081-3/+3
| * | Add ped and car density slider to menu, remove dumb collision "optimization"erorcun2021-07-121-31/+67
| * | Use CPad functions to check key states in script loaderSergeanur2021-07-081-15/+2
| * | rename clamp macro to Clamp to fix compilation with g++11withmorten2021-06-281-10/+10
| * | Less invasive red tint on Delete Game pageerorcun2021-06-271-34/+5
| * | Fix map texture leakerorcun2021-06-271-1/+3
| * | Fix premature CTimer callsSergeanur2021-06-261-0/+6
| * | Remove frameTime, fix pause mode timerSergeanur2021-06-241-17/+3
| * | Use bool8 in audio codeSergeanur2021-06-241-17/+17
| * | add NoMovies ini option, rename gDrawVersionText, always save ini after loadingwithmorten2021-02-181-4/+3
| * | Fix endless vibration in pause menuSergeanur2021-02-171-0/+3
| * | Fix mistakeSteve Wills2021-02-161-1/+1
| * | Put fix behind ifdefSteve Wills2021-02-161-0/+4
| * | Fix seg fault when configuring controller•••Since controllerAction can be -2 (line 2105) Steve Wills2021-02-141-1/+1
| * | Fix setup 4 textsSergeanur2021-02-111-4/+4
| * | Don't show menu map and new languages if gamefiles isn't copiederorcun2021-02-071-0/+6
| * | Controller menuSergeanur2021-02-031-0/+401
| * | No more resetting bindings for joypad, create .ini at the first start, joysti...erorcun2021-01-221-8/+10
| * | make building with Codewarrior 7 possiblewithmorten2021-01-211-0/+2
| * | Store all settings in .INIerorcun2021-01-171-16/+45
| * | Includes overhaul, fix some compiler warningserorcun2021-01-171-13/+1
| * | Merge pull request #909 from Fire-Head/master•••Sprite Scaling OptionFire_Head2021-01-081-6/+22
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| | * | remakeFire-Head2021-01-051-4/+0
| | * | gxt key, default valueFire-Head2020-12-291-5/+12
| | * | Merge pull request #1 from GTAmodding/master•••updateFire_Head2020-12-291-8/+35
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| | * | | Sprite Scaling optionFire-Head2020-12-291-2/+15
| * | | | Frontend: disable windowed mode selector in gameerorcun2021-01-031-0/+7
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| * | | just toggle waypointerorcun2020-12-281-1/+1
| * | | move cfo populate func.erorcun2020-12-271-7/+1
| * | | Dynamically add pipelines options, only if neo.txd existserorcun2020-12-271-0/+7
| * | | Fix default mouse invert setting, vert. mouse sensitivity, set aspect ratio a...erorcun2020-12-271-0/+26
| * | | Fix use of strncmpSergeanur2020-12-251-7/+7
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| * | Merge branch 'master' of github.com:GTAmodding/re3aap2020-12-211-1/+1
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| | * | Fix character encodingshfil2020-12-211-1/+1
| * | | option for PC controlsaap2020-12-211-0/+4
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| * | fixes to last HUD commitserorcun2020-12-201-0/+1
| * | Merge branch 'master' of https://github.com/GTAmodding/re3Fire-Head2020-12-191-325/+392
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| * | | scalingFire-Head2020-12-191-0/+1
* | | | Merge remote-tracking branch 'upstream/miami' into miamiNikolay Korolev2021-08-031-30/+88
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| * | | | Add ped and car density slider to menu, remove dumb collision "optimization"erorcun2021-08-011-30/+88
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* / | | mission replayNikolay Korolev2021-08-011-0/+29
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