| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | lcs specific hack | Nikolay Korolev | 2021-08-07 | 1 | -5/+79 |
| * | CPhysical almost done | aap | 2021-08-02 | 1 | -129/+201 |
| * | Merge branch 'miami' into lcs•••# Conflicts: # README.md # gamefiles/TEXT/american.gxt # gamefiles/TEXT/french.gxt # gamefiles/TEXT/german.gxt # gamefiles/TEXT/italian.gxt # gamefiles/TEXT/spanish.gxt # src/audio/AudioManager.h # src/control/Garages.cpp # src/control/Garages.h # src/control/Script5.cpp # src/core/config.h # utils/gxt/american.txt # utils/gxt/spanish.txt | Sergeanur | 2021-07-12 | 1 | -0/+4 |
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| | * | Physical: division by zero fix | erorcun | 2021-07-10 | 1 | -0/+4 |
| * | | Merge branch 'miami' into lcs•••# Conflicts: # src/control/CarCtrl.cpp # src/control/Script4.cpp # src/core/Frontend.cpp | Sergeanur | 2021-06-30 | 1 | -8/+8 |
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| | * | rename clamp macro to Clamp to fix compilation with g++11 (and clamp2 for con... | withmorten | 2021-06-28 | 1 | -1/+1 |
| | * | CEntity and C(Vu)Vector fixes and cleanup | aap | 2021-06-24 | 1 | -4/+4 |
| * | | CEntity done; C(Vu)Vector fixes and cleanup | aap | 2021-06-24 | 1 | -4/+4 |
| * | | Merge branch 'miami' into lcs•••# Conflicts: # src/core/World.cpp | Sergeanur | 2021-05-10 | 1 | -3/+3 |
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| | * | Use some GetMatrix/SetMatrix logic based on SA•••# Conflicts: # src/control/Pickups.cpp # src/control/RoadBlocks.cpp # src/core/World.cpp # src/entities/Entity.cpp # src/objects/CutsceneHead.cpp # src/objects/Object.cpp | Sergeanur | 2021-05-10 | 1 | -3/+3 |
| * | | Merge branch 'miami' into lcs•••# Conflicts: # src/control/Script.h # src/modelinfo/SimpleModelInfo.cpp # src/modelinfo/VehicleModelInfo.cpp # src/rw/VisibilityPlugins.cpp # src/rw/VisibilityPlugins.h | Sergeanur | 2021-01-25 | 1 | -5/+5 |
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| | * | make building with Codewarrior 7 possible | withmorten | 2021-01-24 | 1 | -5/+5 |
| | * | get rid of most --MIAMI comments | withmorten | 2021-01-22 | 1 | -2/+0 |
| | * | vehicle fixes | aap | 2021-01-17 | 1 | -11/+11 |
| * | | lcs pobj | Fire-Head | 2021-01-22 | 1 | -0/+1 |
| * | | initial work on vehicles | aap | 2021-01-18 | 1 | -40/+101 |
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| * | Fix build without FIX_BUGS, divide to 0 fixes | erorcun | 2021-01-13 | 1 | -1/+36 |
| * | Entity/Physical proof-read 1 | erorcun | 2021-01-04 | 1 | -22/+53 |
| * | Make collision code placement more like original (+ small fixes)•••# Conflicts: # premake5.lua # src/CMakeLists.txt # src/collision/Collision.cpp # src/core/Collision.h | Sergeanur | 2020-11-16 | 1 | -12/+12 |
| * | Merge branch 'master' into miami•••# Conflicts: # src/audio/AudioLogic.cpp # src/control/RoadBlocks.cpp # src/entities/Entity.h # src/entities/Physical.cpp # src/peds/Ped.cpp # src/render/Renderer.cpp # src/vehicles/Automobile.cpp # src/vehicles/CarGen.cpp # src/weapons/BulletInfo.cpp # src/weapons/Weapon.cpp | Sergeanur | 2020-10-18 | 1 | -13/+13 |
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| | * | Setter for bIsStatic (became virtual in SA) | Sergeanur | 2020-10-18 | 1 | -13/+13 |
| * | | wall climb cheat from LCS | Nikolay Korolev | 2020-09-11 | 1 | -2/+28 |
| * | | Merge branch 'master' into miami•••# Conflicts: # src/control/CarAI.cpp # src/control/Phones.cpp # src/control/Phones.h # src/control/Record.cpp # src/control/Restart.cpp # src/control/Script.cpp # src/core/Collision.cpp # src/core/Frontend.cpp # src/core/Frontend.h # src/core/Game.h # src/core/Streaming.cpp # src/core/TempColModels.cpp # src/core/Wanted.cpp # src/core/Zones.cpp # src/core/config.h # src/core/main.cpp # src/core/re3.cpp # src/entities/Entity.cpp # src/entities/Physical.cpp # src/extras/frontendoption.cpp # src/modelinfo/ModelInfo.cpp # src/modelinfo/PedModelInfo.cpp # src/peds/CivilianPed.cpp # src/peds/CopPed.cpp # src/peds/EmergencyPed.cpp # src/peds/Ped.cpp # src/peds/Ped.h # src/peds/Population.cpp # src/render/Renderer.cpp # src/save/GenericGameStorage.cpp # src/skel/win/win.cpp # src/vehicles/Automobile.cpp # src/vehicles/Boat.cpp # src/vehicles/Boat.h # src/vehicles/Vehicle.cpp | Sergeanur | 2020-07-13 | 1 | -1/+1 |
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| | * | Rename LEVEL_NONE to LEVEL_GENERIC | Sergeanur | 2020-07-13 | 1 | -1/+1 |
| * | | more script commands | Nikolay Korolev | 2020-06-07 | 1 | -1/+1 |
| * | | Merge branch 'master' into miami•••# Conflicts: # src/control/Garages.cpp # src/core/Frontend.cpp # src/peds/PlayerPed.cpp # src/render/Hud.cpp # src/vehicles/Train.cpp | Sergeanur | 2020-06-07 | 1 | -0/+7 |
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| | * | minor fixes | Nikolay Korolev | 2020-06-06 | 1 | -0/+4 |
| | * | fixing some uninitialized stuff | Nikolay Korolev | 2020-06-06 | 1 | -0/+3 |
| | * | eSurfaceType | aap | 2020-05-26 | 1 | -1/+1 |
| | * | fixes for CPhysical and friends | aap | 2020-05-22 | 1 | -46/+51 |
| | * | small fixes | aap | 2020-05-19 | 1 | -4/+4 |
| * | | forgot to delete debug code | aap | 2020-06-04 | 1 | -10/+0 |
| * | | more CBike and fixes | aap | 2020-06-04 | 1 | -1/+11 |
| * | | few bike things | aap | 2020-06-02 | 1 | -2/+7 |
| * | | CAutomobile done | aap | 2020-05-31 | 1 | -1/+3 |
| * | | eSurfaceType | aap | 2020-05-26 | 1 | -4/+4 |
| * | | Merge branch 'miami' of github.com:GTAmodding/re3 into miami | aap | 2020-05-22 | 1 | -1/+1 |
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| | * | | new script commands - mostly stubs | Nikolay Korolev | 2020-05-22 | 1 | -0/+3 |
| * | | | CPhysical | aap | 2020-05-22 | 1 | -142/+417 |
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| * | | Fixes for melees and various things | eray orçunus | 2020-05-20 | 1 | -4/+4 |
| * | | CEntity and friends | aap | 2020-05-19 | 1 | -6/+6 |
| * | | Merge branch 'master' into miami | Sergeanur | 2020-05-07 | 1 | -2/+2 |
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| | * | Fixed arguments for sound collisions | Sergeanur | 2020-05-07 | 1 | -2/+2 |
| | * | IsStatic | Nikolay Korolev | 2020-05-06 | 1 | -7/+7 |
| | * | sorted out object collision enums | aap | 2020-05-06 | 1 | -2/+2 |
| * | | VC vehicles just barely working now | aap | 2020-05-07 | 1 | -1/+2 |
| * | | added flag | Nikolay Korolev | 2020-05-06 | 1 | -1/+2 |
| * | | Merge remote-tracking branch 'upstream/miami' into miami | Nikolay Korolev | 2020-05-06 | 1 | -2/+2 |
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| | * | | sorted out object collision enums | aap | 2020-05-06 | 1 | -2/+2 |
| * | | | colstore support in script | Nikolay Korolev | 2020-05-06 | 1 | -7/+7 |
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