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path: root/src/objects/ParticleObject.cpp (unfollow)
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2021-09-02Audio: small refactoringSergeanur1-29/+30
2021-09-02Fix heli soundSergeanur1-3/+2
2021-09-01Audio: separate buffers for mission audioSergeanur4-47/+110
2021-09-01Audio: add separate buffer for player comments like on PS2 to fix overflow, a...Sergeanur7-8/+197
2021-08-30replace ugly else if with switchFire-Head1-53/+48
2021-08-30Bridge sound doneSergeanur3-122/+47
2021-08-30fix compileNikolay Korolev2-19/+22
2021-08-30Audio: ps2 code ifdef•••# Conflicts: # src/audio/AudioManager.h Sergeanur2-7/+11
2021-08-30Fix yet another DirectlyEnqueueSampleSergeanur1-0/+4
2021-08-30Ferry sounds doneSergeanur2-4/+100
2021-08-30Add new tSound fieldSergeanur2-2/+4
2021-08-30script revision p2Nikolay Korolev8-24/+30
2021-08-29script revision p1Nikolay Korolev25-226/+462
2021-08-29Fix bugs in cAudioManager::DirectlyEnqueueSampleSergeanur1-5/+18
2021-08-29cAudioManager::DirectlyEnqueueSampleSergeanur4-4/+28
2021-08-29Fix tabs after mergeSergeanur1-52/+52
2021-08-29More original indicesSergeanur1-9/+7
2021-08-29Fix Squalo render out polySergeanur1-2/+2
2021-08-29Get original MI_SKIMMERSergeanur1-1/+1
2021-08-29Audio: fixing bugs, fixing types, making code more accurate to originalSergeanur12-3255/+3376
2021-08-28fixNikolay1-1/+1
2021-08-28fixNikolay1-1/+1
2021-08-27fixNikolay1-1/+1
2021-08-26fix debug teleportNikolay Korolev1-8/+9
2021-08-26fixed debug teleportNikolay Korolev2-3/+5
2021-08-26Fix acceleration sound on exiting the vehicleSergeanur1-0/+4
2021-08-26Fix reflections with audio time scaleSergeanur1-3/+13
2021-08-26keep noinline only for broken vs versionsNikolay Korolev1-0/+2
2021-08-26cleanupNikolay Korolev2-2/+2
2021-08-26Onscreen timerNikolay Korolev9-81/+226
2021-08-25fixNikolay Korolev1-3/+2
2021-08-25Refactor cPedCommentsSergeanur4-49/+49
2021-08-25Fix clockSergeanur2-3/+3
2021-08-25Audio: refactoring, type fixes, renaming cAudioManager fieldsSergeanur8-192/+189
2021-08-24modelinfo bitsaap4-7/+9
2021-08-24Audio: fix PS2 ifdefsSergeanur2-1/+3
2021-08-24Audio enhancements:•••* redo high fps fix * make releasing vehicle sounds attach to entities * fix bug with reusing audio entity that is still being used * use time scale to modify sound speed Sergeanur5-49/+166
2021-08-24Audio enhancements:•••* redo high fps fix * make releasing vehicle sounds attach to entities * fix bug with reusing audio entity that is still being used * use time scale to modify sound speed Sergeanur5-48/+164
2021-08-23Adjust plane free cam values for sparks to be visible in Dodoerorcun1-1/+1
2021-08-23CModelInfo doneaap4-22/+111
2021-08-23Make ped comments update position and volume + fix cPedComments::ProcessSergeanur3-52/+80
2021-08-23Make ped comments update position and volumeSergeanur4-74/+108
2021-08-23revisionNikolay Korolev5-7/+9
2021-08-22Fix ClearMissionAudio crashSergeanur1-0/+4
2021-08-22activate commandNikolay Korolev1-1/+1
2021-08-22Add forgotten bit from X11 detectionerorcun1-1/+1
2021-08-22Cam: Fix can't look to right on BEHINDCARerorcun1-1/+1
2021-08-22PedIK: fix fixerorcun1-1/+3
2021-08-22Add forgotten bit from X11 detectionerorcun1-1/+1
2021-08-21Fix an original bug about entering boat sometimes takes 2 key presserorcun1-12/+8