| Commit message (Expand) | Author | Files | Lines | |
|---|---|---|---|---|
| 2021-09-02 | Audio: small refactoring | Sergeanur | 1 | -29/+30 |
| 2021-09-02 | Fix heli sound | Sergeanur | 1 | -3/+2 |
| 2021-09-01 | Audio: separate buffers for mission audio | Sergeanur | 4 | -47/+110 |
| 2021-09-01 | Audio: add separate buffer for player comments like on PS2 to fix overflow, a... | Sergeanur | 7 | -8/+197 |
| 2021-08-30 | replace ugly else if with switch | Fire-Head | 1 | -53/+48 |
| 2021-08-30 | Bridge sound done | Sergeanur | 3 | -122/+47 |
| 2021-08-30 | fix compile | Nikolay Korolev | 2 | -19/+22 |
| 2021-08-30 | Audio: ps2 code ifdef•••# Conflicts: # src/audio/AudioManager.h | Sergeanur | 2 | -7/+11 |
| 2021-08-30 | Fix yet another DirectlyEnqueueSample | Sergeanur | 1 | -0/+4 |
| 2021-08-30 | Ferry sounds done | Sergeanur | 2 | -4/+100 |
| 2021-08-30 | Add new tSound field | Sergeanur | 2 | -2/+4 |
| 2021-08-30 | script revision p2 | Nikolay Korolev | 8 | -24/+30 |
| 2021-08-29 | script revision p1 | Nikolay Korolev | 25 | -226/+462 |
| 2021-08-29 | Fix bugs in cAudioManager::DirectlyEnqueueSample | Sergeanur | 1 | -5/+18 |
| 2021-08-29 | cAudioManager::DirectlyEnqueueSample | Sergeanur | 4 | -4/+28 |
| 2021-08-29 | Fix tabs after merge | Sergeanur | 1 | -52/+52 |
| 2021-08-29 | More original indices | Sergeanur | 1 | -9/+7 |
| 2021-08-29 | Fix Squalo render out poly | Sergeanur | 1 | -2/+2 |
| 2021-08-29 | Get original MI_SKIMMER | Sergeanur | 1 | -1/+1 |
| 2021-08-29 | Audio: fixing bugs, fixing types, making code more accurate to original | Sergeanur | 12 | -3255/+3376 |
| 2021-08-28 | fix | Nikolay | 1 | -1/+1 |
| 2021-08-28 | fix | Nikolay | 1 | -1/+1 |
| 2021-08-27 | fix | Nikolay | 1 | -1/+1 |
| 2021-08-26 | fix debug teleport | Nikolay Korolev | 1 | -8/+9 |
| 2021-08-26 | fixed debug teleport | Nikolay Korolev | 2 | -3/+5 |
| 2021-08-26 | Fix acceleration sound on exiting the vehicle | Sergeanur | 1 | -0/+4 |
| 2021-08-26 | Fix reflections with audio time scale | Sergeanur | 1 | -3/+13 |
| 2021-08-26 | keep noinline only for broken vs versions | Nikolay Korolev | 1 | -0/+2 |
| 2021-08-26 | cleanup | Nikolay Korolev | 2 | -2/+2 |
| 2021-08-26 | Onscreen timer | Nikolay Korolev | 9 | -81/+226 |
| 2021-08-25 | fix | Nikolay Korolev | 1 | -3/+2 |
| 2021-08-25 | Refactor cPedComments | Sergeanur | 4 | -49/+49 |
| 2021-08-25 | Fix clock | Sergeanur | 2 | -3/+3 |
| 2021-08-25 | Audio: refactoring, type fixes, renaming cAudioManager fields | Sergeanur | 8 | -192/+189 |
| 2021-08-24 | modelinfo bits | aap | 4 | -7/+9 |
| 2021-08-24 | Audio: fix PS2 ifdefs | Sergeanur | 2 | -1/+3 |
| 2021-08-24 | Audio enhancements:•••* redo high fps fix * make releasing vehicle sounds attach to entities * fix bug with reusing audio entity that is still being used * use time scale to modify sound speed | Sergeanur | 5 | -49/+166 |
| 2021-08-24 | Audio enhancements:•••* redo high fps fix * make releasing vehicle sounds attach to entities * fix bug with reusing audio entity that is still being used * use time scale to modify sound speed | Sergeanur | 5 | -48/+164 |
| 2021-08-23 | Adjust plane free cam values for sparks to be visible in Dodo | erorcun | 1 | -1/+1 |
| 2021-08-23 | CModelInfo done | aap | 4 | -22/+111 |
| 2021-08-23 | Make ped comments update position and volume + fix cPedComments::Process | Sergeanur | 3 | -52/+80 |
| 2021-08-23 | Make ped comments update position and volume | Sergeanur | 4 | -74/+108 |
| 2021-08-23 | revision | Nikolay Korolev | 5 | -7/+9 |
| 2021-08-22 | Fix ClearMissionAudio crash | Sergeanur | 1 | -0/+4 |
| 2021-08-22 | activate command | Nikolay Korolev | 1 | -1/+1 |
| 2021-08-22 | Add forgotten bit from X11 detection | erorcun | 1 | -1/+1 |
| 2021-08-22 | Cam: Fix can't look to right on BEHINDCAR | erorcun | 1 | -1/+1 |
| 2021-08-22 | PedIK: fix fix | erorcun | 1 | -1/+3 |
| 2021-08-22 | Add forgotten bit from X11 detection | erorcun | 1 | -1/+1 |
| 2021-08-21 | Fix an original bug about entering boat sometimes takes 2 key press | erorcun | 1 | -12/+8 |
