summaryrefslogtreecommitdiff
path: root/src (follow)
Commit message (Collapse)AuthorAgeFilesLines
...
| * cmake: fix OpenAL on Switch + using X11 on LinuxAnonymous Maarten2021-07-131-4/+12
| |
| * Replace GTA_SWITCH macro and use GAMEPAD_MENUAdrian Graber2021-07-136-27/+39
| | | | | | | | | | | | | | * Replace GTA_SWITCH macro with __SWITCH__ for platform specific stuff and GTA_HANDHELD for the rest (which could be used by other ports) * Use GAMEPAD_MENU on GTA_HANDHELD, which will replace the usual controller setup (which contains some useless features for handhelds) * Fix some identation inconsistencies * Disable PC_PLAYER_CONTROLS on GTA_HANDHELD builds
| * Add platform specific functions for glfw vibrationAdrian Graber2021-07-131-0/+76
| | | | | | | | With implementation for Switch vibration through libnx hid/pad API
| * Enable Gamepad Menu on SwitchAdrian Graber2021-07-131-1/+1
| |
| * Add Nintendo Switch initial supportAdrian Graber2021-07-137-10/+205
| |
* | Fix ped comments playing at full volume behind the wallSergeanur2021-08-162-6/+16
| |
* | Remove not needed entry from configSergeanur2021-08-162-3/+2
| |
* | Make UpdateReflections a bit more binary exact + small code changes to sync ↵Sergeanur2021-08-162-5/+10
| | | | | | | | with miami
* | some CAutomobile fixesaap2021-08-161-10/+12
| |
* | bruhNikolay Korolev2021-08-151-1/+1
| |
* | actual fixNikolay Korolev2021-08-151-0/+7
| |
* | lil fixNikolay Korolev2021-08-151-1/+4
| |
* | Fix ifdef for audio reflection membersSergeanur2021-08-152-2/+2
| |
* | Fix cAudioManager::ProcessVehicleEngine return type, document PS2 changes, ↵Sergeanur2021-08-154-244/+266
| | | | | | | | rename Sound Intensity
* | Fix premature .ini saving leading to missing bindingserorcun2021-08-153-11/+12
| |
* | Revert "map memory usage high default"erorcun2021-08-131-1/+1
| | | | | | | | This reverts commit b7c7c883d7414ef270db10f5ff7cc224a8ac41a4.
* | map memory usage high defaultwithmorten2021-08-121-1/+1
| |
* | Sync fixes from miamiSergeanur2021-08-122-15/+15
| |
* | Refactor cAudioManager::ProcessActiveQueues, fix doppler effectSergeanur2021-08-122-79/+29
| |
* | Rename unused audio memberSergeanur2021-08-122-8/+8
| |
* | Replace static_assert with #errorSergeanur2021-08-121-2/+2
| |
* | Fix sampman_nullSergeanur2021-08-121-0/+4
| |
* | Put more things under ifdefSergeanur2021-08-1212-138/+213
| |
* | Add define to enable/disable external 3d audio simulationSergeanur2021-08-124-2/+123
| |
* | Fix unset emitting volume for sawmillSergeanur2021-08-111-0/+3
| |
* | Fix unset emitting volume for moan soundSergeanur2021-08-111-0/+3
| |
* | Fix a bunch of CModelInfo::GetModelInfo->GetColModel callsSergeanur2021-08-0911-24/+24
| |
* | Add sprite to the waypoint markerSergeanur2021-08-094-7/+68
| |
* | small fixwithmorten2021-08-091-0/+1
| |
* | Revert "small fix"Nikolay Korolev2021-08-081-5/+6
| | | | | | | | This reverts commit bd9658443381d91dd0bb1ded544617f2f0e3f1e0.
* | small fixNikolay Korolev2021-08-081-6/+5
| |
* | small fixNikolay Korolev2021-08-083-4/+4
| |
* | small refactoringNikolay Korolev2021-08-088-42/+73
| |
* | fixed tabNikolay Korolev2021-08-081-1/+1
| |
* | CVehicle fixes and cleanupaap2021-08-042-11/+10
| |
* | CPhysical fixes and cleanupaap2021-08-022-27/+26
| |
* | Merge pull request #1268 from Nick007J/masterSergeanur2021-08-023-1405/+1462
|\ \ | | | | | | move debug stuff to a separate file
| * \ syncNikolay Korolev2021-08-0125-888/+1031
| |\ \
| * | | move debug script stuff to a separate fileNikolay Korolev2021-08-013-1405/+1462
| | | |
| * | | syncNikolay Korolev2021-07-2472-60/+271
| | |/ | |/|
* | | Fix waypoint disappearing after each saveSergeanur2021-08-021-0/+12
| |/ |/|
* | Fix radio scroll when player controls disablederorcun2021-07-311-1/+1
| |
* | Merge pull request #1251 from Sergeanur/HigherDrawDistSergeanur2021-07-313-2/+12
|\ \ | | | | | | Make cars and peds to not despawn when you look away
| * | Make cars and peds to not despawn when you look awaySergeanur2021-07-263-2/+12
| | |
* | | Merge pull request #1248 from davicr/radar-cutscene-bugfixSergeanur2021-07-311-3/+15
|\ \ \ | | | | | | | | Fix blip rendering during scripted sequences
| * | | Properly fix blip rendering during scripted sequencesDavi2021-07-221-3/+15
| | | | | | | | | | | | | | | | Changes conditionals from "DrawBlips" and "ShowRadarTrace", "ShowRadarTraceWithHeight" to allow blips to be rendered during scripted sequences when "MENU_MAP" is enabled.
* | | | CVisibilityPlugins and CRenderer fixesaap2021-07-296-23/+50
| | | |
* | | | Reverse unused audio functions from mobileSergeanur2021-07-294-2/+34
| | | |
* | | | Fix commentsSergeanur2021-07-282-5/+5
| | | |
* | | | One more type fixSergeanur2021-07-271-1/+1
| | | |