diff options
| author | Ibrahim Serdar Acikgoz <serdaracikgoz86@gmail.com> | 2018-12-05 02:19:41 +0300 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2018-12-05 02:19:41 +0300 |
| commit | 5c481dfe96fc40b8b7ad4fdc63fa0968e6832939 (patch) | |
| tree | 6442b45aeac0e88e83656e871c0e0872d59e4044 /pkg/gui/mainview.go | |
| parent | Develop (#20) (diff) | |
| download | gitbatch-5c481dfe96fc40b8b7ad4fdc63fa0968e6832939.tar.gz | |
Develop (#23)
* restyle on repository selection
* restyle continued on selections
* added initial logging to git package
* reverse scrolling on commits implemented
* queue converted to first in first out principle
* added sorting
* select all feature added
* code reuse improved and added scrolling to controls view
* update readme
Diffstat (limited to 'pkg/gui/mainview.go')
| -rw-r--r-- | pkg/gui/mainview.go | 92 |
1 files changed, 70 insertions, 22 deletions
diff --git a/pkg/gui/mainview.go b/pkg/gui/mainview.go index e9bd1f3..36f5825 100644 --- a/pkg/gui/mainview.go +++ b/pkg/gui/mainview.go @@ -93,36 +93,52 @@ func (gui *Gui) getSelectedRepository() *git.RepoEntity { return gui.State.Repositories[cy+oy] } -// marking repostiry is simply adding the repostirory into the queue. the +// adds given entity to job queue +func (gui *Gui) addToQueue(entity *git.RepoEntity) error { + var jt queue.JobType + switch mode := gui.State.Mode.ModeID; mode { + case FetchMode: + jt = queue.Fetch + case PullMode: + jt = queue.Pull + case MergeMode: + jt = queue.Merge + default: + return nil + } + err := gui.State.Queue.AddJob(&queue.Job{ + JobType: jt, + Entity: entity, + }) + if err != nil { + return err + } + entity.State = git.Queued + return nil +} + +// removes given entity from job queue +func (gui *Gui) removeFromQueue(entity *git.RepoEntity) error { + err := gui.State.Queue.RemoveFromQueue(entity) + if err != nil { + return err + } + entity.State = git.Available + return nil +} + +// marking repository is simply adding the repostirory into the queue. the // function does take its current state into account before adding it func (gui *Gui) markRepository(g *gocui.Gui, v *gocui.View) error { r := gui.getSelectedRepository() if r.State == git.Available || r.State == git.Success { - var jt queue.JobType - switch mode := gui.State.Mode.ModeID; mode { - case FetchMode: - jt = queue.Fetch - case PullMode: - jt = queue.Pull - case MergeMode: - jt = queue.Merge - default: - return nil - } - err := gui.State.Queue.AddJob(&queue.Job{ - JobType: jt, - Entity: r, - }) - if err != nil { + if err := gui.addToQueue(r); err !=nil { return err } - r.State = git.Queued } else if r.State == git.Queued { - err := gui.State.Queue.RemoveFromQueue(r) - if err != nil { - return err + if err := gui.removeFromQueue(r); err !=nil { + return err } - r.State = git.Available } else { return nil } @@ -130,6 +146,38 @@ func (gui *Gui) markRepository(g *gocui.Gui, v *gocui.View) error { return nil } +// add all remaining repositories into the queue. the function does take its +// current state into account before adding it +func (gui *Gui) markAllRepositories(g *gocui.Gui, v *gocui.View) error { + for _, r := range gui.State.Repositories { + if r.State == git.Available || r.State == git.Success { + if err := gui.addToQueue(r); err !=nil { + return err + } + } else { + continue + } + } + gui.refreshMain(g) + return nil +} + +// remove all repositories from the queue. the function does take its +// current state into account before removing it +func (gui *Gui) unmarkAllRepositories(g *gocui.Gui, v *gocui.View) error { + for _, r := range gui.State.Repositories { + if r.State == git.Queued { + if err := gui.removeFromQueue(r); err !=nil { + return err + } + } else { + continue + } + } + gui.refreshMain(g) + return nil +} + // refresh the main view and re-render the repository representations func (gui *Gui) refreshMain(g *gocui.Gui) error { mainView, err := g.View(mainViewFeature.Name) |
