diff options
| author | Sergeanur <s.anureev@yandex.ua> | 2020-05-05 18:04:18 +0300 |
|---|---|---|
| committer | Sergeanur <s.anureev@yandex.ua> | 2020-05-05 18:04:18 +0300 |
| commit | 9960c411933f9a804eb5f6840d75ad00fd255252 (patch) | |
| tree | 19886c3263958d5c77664518270d252ad5554602 /src/save | |
| parent | Merge pull request #512 from Nick007J/master (diff) | |
| download | re3-9960c411933f9a804eb5f6840d75ad00fd255252.tar.gz | |
Remove Miami stuff
Diffstat (limited to 'src/save')
| -rw-r--r-- | src/save/GenericGameStorage.cpp | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/src/save/GenericGameStorage.cpp b/src/save/GenericGameStorage.cpp index c22a060c..bb074042 100644 --- a/src/save/GenericGameStorage.cpp +++ b/src/save/GenericGameStorage.cpp @@ -543,13 +543,11 @@ RestoreForStartLoad() ReadDataFromBufferPointer(_buf, TheCamera.GetMatrix().GetPosition().z); CStreaming::RemoveUnusedBigBuildings(CGame::currLevel); CStreaming::RemoveUnusedBuildings(CGame::currLevel); -#ifndef MIAMI CCollision::SortOutCollisionAfterLoad(); CStreaming::RequestBigBuildings(CGame::currLevel); CStreaming::LoadAllRequestedModels(false); CStreaming::HaveAllBigBuildingsLoaded(CGame::currLevel); CGame::TidyUpMemory(true, false); -#endif if (CloseFile(file)) { return true; |
