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| author | Nikolay Korolev <nickvnuk@gmail.com> | 2020-09-26 13:30:22 +0300 |
|---|---|---|
| committer | Nikolay Korolev <nickvnuk@gmail.com> | 2020-09-26 13:30:22 +0300 |
| commit | b42d9e3e7c1caf6ad06ad81eb34cc27e09bd9bb9 (patch) | |
| tree | 84d1bb921722801784283e70667b93b8a7ee4dc1 /src/weapons | |
| parent | Merge remote-tracking branch 'upstream/master' (diff) | |
| download | re3-b42d9e3e7c1caf6ad06ad81eb34cc27e09bd9bb9.tar.gz | |
silentpatch fixes
Diffstat (limited to 'src/weapons')
| -rw-r--r-- | src/weapons/Weapon.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/weapons/Weapon.cpp b/src/weapons/Weapon.cpp index aea14f6a..37f59c95 100644 --- a/src/weapons/Weapon.cpp +++ b/src/weapons/Weapon.cpp @@ -1608,6 +1608,9 @@ CWeapon::FireM16_1stPerson(CEntity *shooter) if ( shooter == FindPlayerPed() ) { +#ifdef FIX_BUGS + CStats::InstantHitsFiredByPlayer++; +#endif CPad::GetPad(0)->StartShake_Distance(240, 128, FindPlayerPed()->GetPosition().x, FindPlayerPed()->GetPosition().y, FindPlayerPed()->GetPosition().z); if ( m_eWeaponType == WEAPONTYPE_M16 ) |
