| Commit message (Expand) | Author | Age | Files | Lines |
| * | Fix ped comments on oal | Sergeanur | 2021-09-02 | 1 | -0/+3 |
| * | Fix reflection counter | Sergeanur | 2021-09-02 | 1 | -1/+2 |
| * | Audio: small refactoring | Sergeanur | 2021-09-02 | 1 | -25/+25 |
| * | Audio: a bit more PS2 changes | Sergeanur | 2021-09-02 | 2 | -0/+12 |
| * | PS2 ProcessReverb | Sergeanur | 2021-09-02 | 1 | -4/+12 |
| * | PS2 mission audio length | Sergeanur | 2021-09-02 | 1 | -0/+5 |
| * | Audio: PS2 cAudioManager::ServicePoliceRadioChannel | Sergeanur | 2021-09-02 | 1 | -4/+29 |
| * | Ped comments fixes | Sergeanur | 2021-09-02 | 2 | -9/+11 |
| * | Audio: fix types for IsSampleBankLoaded/IsPedCommentLoaded, reverse ProcessSp... | Sergeanur | 2021-09-02 | 5 | -206/+243 |
| * | Audio: PS2 mission audio | Sergeanur | 2021-09-01 | 4 | -154/+366 |
| * | Audio: PS2 pager code | Sergeanur | 2021-09-01 | 1 | -1/+21 |
| * | Audio: some PS2 code | Sergeanur | 2021-09-01 | 3 | -3/+71 |
| * | Audio: ps2 code ifdef | Sergeanur | 2021-08-30 | 2 | -6/+10 |
| * | Audio: fixing bugs, fixing types, making code more accurate to original | Sergeanur | 2021-08-29 | 10 | -2629/+2765 |
| * | Fix acceleration sound on exiting the vehicle | Sergeanur | 2021-08-26 | 1 | -0/+4 |
| * | Refactor cPedComments | Sergeanur | 2021-08-25 | 3 | -48/+47 |
| * | Audio: refactoring, type fixes, renaming cAudioManager fields | Sergeanur | 2021-08-25 | 7 | -239/+229 |
| * | Audio: fix PS2 ifdefs | Sergeanur | 2021-08-24 | 2 | -1/+3 |
| * | Audio enhancements:•••* redo high fps fix
* make releasing vehicle sounds attach to entities
* fix bug with reusing audio entity that is still being used
* use time scale to modify sound speed
| Sergeanur | 2021-08-24 | 4 | -47/+162 |
| * | Make ped comments update position and volume | Sergeanur | 2021-08-23 | 3 | -74/+107 |
| * | Remove cMissionAudio, move cAMCrime array outside of cPoliceRadioQueue (R* vi... | Sergeanur | 2021-08-21 | 4 | -133/+141 |
| * | A few small audio changes | Sergeanur | 2021-08-20 | 2 | -7/+7 |
| * | Audio refactoring:•••* renamed tSound fields, added descriptions for each field
* getting rid of term 'intensity' in favour of 'max distance'
* renamed two cAudioManager fields
* fix volume not being reduced for stopping sounds that are looped
* reverse a few PS2 bits
| Sergeanur | 2021-08-20 | 5 | -788/+828 |
| * | Audio: ifdef more things that aren't on ps2 | Sergeanur | 2021-08-18 | 3 | -2/+27 |
| * | Fix acceleration sound playing when exiting the vehicle | Sergeanur | 2021-08-18 | 1 | -1/+1 |
| * | One more type fix | Sergeanur | 2021-08-18 | 1 | -2/+2 |
| * | More type fixes in audio | Sergeanur | 2021-08-18 | 4 | -23/+23 |
| * | Add AUDIO_REFLECTIONS define, fix a bunch of types, fix heli chatter intensity | Sergeanur | 2021-08-17 | 8 | -211/+304 |
| * | Remove FIX_BUGS that wasn't needed | Sergeanur | 2021-08-17 | 1 | -4/+0 |
| * | Fix ped comments playing at full volume behind the wall | Sergeanur | 2021-08-16 | 2 | -6/+16 |
| * | Remove not needed entry from config | Sergeanur | 2021-08-16 | 1 | -2/+2 |
| * | Make UpdateReflections a bit more binary exact + small code changes to sync w... | Sergeanur | 2021-08-16 | 2 | -5/+10 |
| * | Fix ifdef for audio reflection members | Sergeanur | 2021-08-15 | 2 | -2/+2 |
| * | Fix cAudioManager::ProcessVehicleEngine return type, document PS2 changes, re... | Sergeanur | 2021-08-15 | 4 | -244/+266 |
| * | Sync fixes from miami | Sergeanur | 2021-08-12 | 2 | -15/+15 |
| * | Refactor cAudioManager::ProcessActiveQueues, fix doppler effect | Sergeanur | 2021-08-12 | 1 | -79/+27 |
| * | Rename unused audio member | Sergeanur | 2021-08-12 | 2 | -8/+8 |
| * | Fix sampman_null | Sergeanur | 2021-08-12 | 1 | -0/+4 |
| * | Put more things under ifdef | Sergeanur | 2021-08-12 | 7 | -137/+194 |
| * | Add define to enable/disable external 3d audio simulation | Sergeanur | 2021-08-12 | 4 | -2/+123 |
| * | Fix unset emitting volume for sawmill | Sergeanur | 2021-08-11 | 1 | -0/+3 |
| * | Fix unset emitting volume for moan sound | Sergeanur | 2021-08-11 | 1 | -0/+3 |
| * | Fix radio scroll when player controls disabled | erorcun | 2021-07-31 | 1 | -1/+1 |
| * | Reverse unused audio functions from mobile | Sergeanur | 2021-07-29 | 4 | -2/+34 |
| * | Fix comments | Sergeanur | 2021-07-28 | 2 | -5/+5 |
| * | One more type fix | Sergeanur | 2021-07-27 | 1 | -1/+1 |
| * | Type fix | Sergeanur | 2021-07-27 | 2 | -2/+2 |
| * | cAudioManager::GetCollisionOneShotRatio cleanup | Sergeanur | 2021-07-27 | 1 | -9/+10 |
| * | Fix | Sergeanur | 2021-07-26 | 1 | -1/+1 |
| * | Audio changes:•••- Reorder AudioCollision.cpp functions into original order
- Add missing cAudioCollision::Reset()
- Move cAudioCollision ctor into .h (like original)
- Fix argument types for ped comment functions and more
- Fix wrong names of ped comment functions
- Fix incorrect ped comments
- Remove getters
- Reorder declarations of cAudioManager
- Wrap PC only functions around ifdef
- Add cAudioManager methods from PS2 and mobile
| Sergeanur | 2021-07-26 | 9 | -846/+870 |