| Commit message (Expand) | Author | Age | Files | Lines |
| * | Audio: fixing bugs, fixing types, making code more accurate to original | Sergeanur | 2021-08-29 | 1 | -12/+10 |
| * | Audio: refactoring, type fixes, renaming cAudioManager fields | Sergeanur | 2021-08-25 | 1 | -1/+1 |
| * | Audio refactoring:•••* renamed tSound fields, added descriptions for each field
* getting rid of term 'intensity' in favour of 'max distance'
* renamed two cAudioManager fields
* fix volume not being reduced for stopping sounds that are looped
* reverse a few PS2 bits
| Sergeanur | 2021-08-20 | 1 | -9/+9 |
| * | Add AUDIO_REFLECTIONS define, fix a bunch of types, fix heli chatter intensity | Sergeanur | 2021-08-17 | 1 | -4/+4 |
| * | Fix cAudioManager::ProcessVehicleEngine return type, document PS2 changes, re... | Sergeanur | 2021-08-15 | 1 | -2/+2 |
| * | Put more things under ifdef | Sergeanur | 2021-08-12 | 1 | -2/+2 |
| * | cAudioManager::GetCollisionOneShotRatio cleanup | Sergeanur | 2021-07-27 | 1 | -9/+10 |
| * | Audio changes:•••- Reorder AudioCollision.cpp functions into original order
- Add missing cAudioCollision::Reset()
- Move cAudioCollision ctor into .h (like original)
- Fix argument types for ped comment functions and more
- Fix wrong names of ped comment functions
- Fix incorrect ped comments
- Remove getters
- Reorder declarations of cAudioManager
- Wrap PC only functions around ifdef
- Add cAudioManager methods from PS2 and mobile
| Sergeanur | 2021-07-26 | 1 | -214/+195 |
| * | Add macros to set sample loop offsets | Sergeanur | 2021-06-24 | 1 | -6/+2 |
| * | Use bool8 in audio code | Sergeanur | 2021-06-24 | 1 | -13/+13 |
| * | Renaming audio enum entries to something more like original | Sergeanur | 2020-09-19 | 1 | -2/+2 |
| * | eSurfaceType | aap | 2020-05-26 | 1 | -37/+37 |
| * | Fix looping collision sound | Sergeanur | 2020-05-07 | 1 | -8/+8 |
| * | Fix GetDistanceSquared | Sergeanur | 2020-05-07 | 1 | -1/+1 |
| * | Fixed arguments for sound collisions | Sergeanur | 2020-05-07 | 1 | -54/+71 |
| * | Changing prefixes for some audio fields | Sergeanur | 2020-04-28 | 1 | -9/+9 |
| * | Try to build with mingw | Filip Gawin | 2020-04-20 | 1 | -1/+1 |
| * | Remove patches | Sergeanur | 2020-04-17 | 1 | -12/+1 |
| * | Added missing audio ctors | Sergeanur | 2020-04-14 | 1 | -0/+16 |
| * | Cleanup audio code | Filip Gawin | 2020-04-12 | 1 | -4/+4 |
| * | normalized line endings to LF | aap | 2020-04-09 | 1 | -403/+403 |
| * | Cleanup audiocode and fix for ComputeDopplerEffectedFrequency | Filip Gawin | 2020-04-07 | 1 | -9/+9 |
| * | Remove all constexpr | Filip Gawin | 2020-03-22 | 1 | -1/+1 |
| * | Cleanup audio code + fixes for review | Filip Gawin | 2020-03-22 | 1 | -9/+13 |
| * | Audio, use of enums and true/false | Sergeanur | 2020-02-02 | 1 | -10/+10 |
| * | audio stuff•••Collision audio and police radio stuff moved to a separate cpp's like in the original code
cPoliceRadioQueue added, code refactored correspondingly
cAudioManager::ServiceCollisions reversed
PlayOneShotScriptObject reversed
cAudioScriptObject moved to AudioScriptObject.cpp
Fixed use of numbers on non-integer types (bools, pointers)
enum is now used for ped audio calculation
Added fixes for vehicle description in the police radio (missing vehicles and wrong colors)
| Sergeanur | 2020-01-25 | 1 | -0/+399 |