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path: root/src/control/CarCtrl.cpp (follow)
Commit message (Expand)AuthorAgeFilesLines
* fixNikolay Korolev2021-08-201-2/+2
* small refactoringNikolay Korolev2021-08-201-8/+10
* Fix a bunch of CModelInfo::GetModelInfo->GetColModel callsSergeanur2021-08-091-1/+1
* Make cars and peds to not despawn when you look awaySergeanur2021-07-261-1/+4
* Add ped and car density slider to menu, remove dumb collision "optimization"erorcun2021-07-121-1/+1
* Fix sin & cos callsSergeanur2021-06-241-2/+2
* nil -> falsewithmorten2021-02-191-1/+1
* m_nWantedLevel -> GetWantedLevel()withmorten2021-01-221-9/+9
* fuckNikolay Korolev2021-01-111-1/+1
* fixed a bugNikolay Korolev2020-12-121-1/+5
* GenerateOneRandomCar cleanupSergeanur2020-12-081-10/+0
* small fixNikolay2020-11-161-1/+1
* small fixNikolay Korolev2020-10-031-1/+1
* Move a bunch of math to cpp files + small fixesSergeanur2020-09-141-7/+7
* Added bug fix to fix mission related crashesJack Powell2020-08-181-0/+4
* fixesNikolay Korolev2020-06-081-5/+7
* fixed FIX_BUGSNikolay Korolev2020-05-261-8/+10
* car control and cranes fixesNikolay Korolev2020-05-131-2/+0
* Fix linux warningsFilip Gawin2020-05-121-0/+1
* Linux build supporteray orçunus2020-05-111-1/+1
* car control fixesNikolay Korolev2020-05-091-102/+174
* Remove GTA_TRAIN, GTA_BRIDGE, GTA_ZONECULLSergeanur2020-05-051-6/+2
* Remove Miami stuffSergeanur2020-05-051-14/+0
* Merge pull request #512 from Nick007J/master•••MIAMI CAutoPilot + CCarAI + multiple fixesSergeanur2020-05-051-1/+13
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| * CAutoPilot + CCarAI + fixesNikolay Korolev2020-05-051-1/+13
* | implemented most of streamed collisions and big buildingsaap2020-05-051-2/+2
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* Merge pull request #508 from Nick007J/master•••Scripts compatible saving + CCarCtrl bug + crusher coach bugNikolay Korolev2020-05-041-1/+4
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| * fixed spawn bugNikolay Korolev2020-05-041-1/+4
* | GTA_BRIDGE and GTA_TRAIN definesaap2020-05-031-0/+4
* | implemented most of vice city path systemaap2020-05-031-104/+105
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* SetPosition, part 1Sergeanur2020-05-021-6/+5
* Adding getters and setters for type and statusSergeanur2020-04-301-13/+13
* fix annoying bugNikolay Korolev2020-04-241-0/+8
* Try to build with mingwFilip Gawin2020-04-201-47/+47
* Remove patchesSergeanur2020-04-171-18/+1
* rem refsFire-Head2020-04-171-19/+19
* Merge pull request #440 from Fire-Head/master•••CWeapon done, fixesNikolay Korolev2020-04-151-1/+1
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| * CWeapon done, ps2 cheats fixFire-Head2020-04-151-1/+1
* | implemented CTrafficLightsaap2020-04-101-72/+72
* | Fixing mixed IsCutsceneProcessing and IsRunningSergeanur2020-04-101-1/+1
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* Wrappers cleanupSergeanur2020-03-291-8/+1
* CCopPed done and #include cleanuperay orçunus2020-03-281-1/+2
* ProcessButtonPresses and fixeseray orçunus2020-03-211-2/+2
* Added enum to OnscreenTimer, fixed mistakes in CCarCtrl::SteerAIBoatWithPhysi...Sergeanur2020-02-011-2/+2
* More fixesSergeanur2020-01-311-9/+7
* CRemoteSergeanur2020-01-311-2/+2
* AccidentManagerSergeanur2020-01-111-1/+1
* script 800-899Nikolay Korolev2020-01-031-1/+1
* Some CPool and CPools funcs, restoring original logic of pool lookup loopsSergeanur2019-10-171-4/+2
* fixesNikolay Korolev2019-10-121-1/+2