| Commit message (Expand) | Author | Age | Files | Lines |
| * | Switch PR & remove X11 part from CMakeLists | erorcun | 2021-08-16 | 1 | -0/+4 |
| |\ |
|
| | * | Replace GTA_SWITCH macro and use GAMEPAD_MENU•••* Replace GTA_SWITCH macro with __SWITCH__ for platform specific stuff and GTA_HANDHELD for the rest (which could be used by other ports)
* Use GAMEPAD_MENU on GTA_HANDHELD, which will replace the usual controller setup (which contains some useless features for handhelds)
* Fix some identation inconsistencies
* Disable PC_PLAYER_CONTROLS on GTA_HANDHELD builds
| Adrian Graber | 2021-07-13 | 1 | -1/+1 |
| | * | Add Nintendo Switch initial support | Adrian Graber | 2021-07-13 | 1 | -0/+4 |
| * | | Refactor cAudioManager::ProcessActiveQueues, fix doppler effect | Sergeanur | 2021-08-12 | 1 | -0/+2 |
| |/ |
|
| * | rename clamp macro to Clamp to fix compilation with g++11 | withmorten | 2021-06-28 | 1 | -1/+1 |
| * | Revert "Revert "Redo ReadSaveBuf + common.h cleanup""•••This reverts commit af7573ddbe38e0aaa485877e7ccb2e704b0f5a7f.
| withmorten | 2021-06-26 | 1 | -170/+0 |
| * | Revert "Redo ReadSaveBuf + common.h cleanup"•••This reverts commit 2b67aba94cb6448fb24c869559465eddf2bad069.
| erorcun | 2021-06-26 | 1 | -0/+170 |
| * | Redo ReadSaveBuf + common.h cleanup | Sergeanur | 2021-06-25 | 1 | -170/+0 |
| * | CEntity and C(Vu)Vector fixes and cleanup | aap | 2021-06-24 | 1 | -0/+6 |
| * | fix MASTER crashes | withmorten | 2021-02-04 | 1 | -1/+1 |
| * | small fix regarding codewarrior and AUDIO_MSS | withmorten | 2021-01-22 | 1 | -0/+1 |
| * | fix | Filip Gawin | 2021-01-22 | 1 | -1/+1 |
| * | Better output for validating size assert | Filip Gawin | 2021-01-22 | 1 | -2/+5 |
| * | codewarrior: finishing touches | withmorten | 2021-01-21 | 1 | -6/+4 |
| * | make building with Codewarrior 7 possible | withmorten | 2021-01-21 | 1 | -4/+57 |
| * | fix common.h d3d includes | withmorten | 2021-01-17 | 1 | -2/+2 |
| * | Includes overhaul, fix some compiler warnings | erorcun | 2021-01-17 | 1 | -15/+24 |
| * | Use of sized bool types for CFont | Sergeanur | 2021-01-16 | 1 | -0/+4 |
| * | .ini for scaling, radar, sprites | Fire-Head | 2021-01-08 | 1 | -0/+6 |
| * | bb .ini hello defines | Fire-Head | 2021-01-08 | 1 | -5/+1 |
| * | Merge pull request #1 from GTAmodding/master•••update | Fire_Head | 2020-12-29 | 1 | -0/+5 |
| |\ |
|
| | * | signed/unsigned fixes, and some other fixes | erorcun | 2020-12-27 | 1 | -0/+5 |
| * | | Sprite Scaling option | Fire-Head | 2020-12-29 | 1 | -5/+8 |
| |/ |
|
| * | Merge branch 'master' of https://github.com/GTAmodding/re3 | Fire-Head | 2020-12-19 | 1 | -1/+7 |
| |\ |
|
| | * | Use SDL gamepad mapping in environment by @ZLau92, implement @Sergeanur 's id... | erorcun | 2020-12-09 | 1 | -1/+7 |
| * | | scaling | Fire-Head | 2020-12-19 | 1 | -7/+17 |
| * | | ps2 hud, restore original code | Fire-Head | 2020-12-07 | 1 | -5/+21 |
| |/ |
|
| * | Fix some sanitizer errors, improve POSIX streamer | eray orçunus | 2020-10-04 | 1 | -1/+1 |
| * | Load and write our settings in re3.ini & fixes | eray orçunus | 2020-10-02 | 1 | -1/+3 |
| * | Fixes: PS2/PS2-like menu, Hud, new sliding text found | eray orçunus | 2020-09-27 | 1 | -0/+3 |
| * | VU0 collision | aap | 2020-08-03 | 1 | -0/+10 |
| * | fixed hanim for 64 bit | aap | 2020-07-24 | 1 | -0/+1 |
| * | 64-bit on Windows | eray orçunus | 2020-07-22 | 1 | -0/+4 |
| * | Merge branch 'master' into ps2menu | Fire_Head | 2020-06-29 | 1 | -4/+4 |
| |\ |
|
| | * | FOV fix | aap | 2020-06-21 | 1 | -1/+1 |
| | * | fixed linux saving | Nikolay Korolev | 2020-06-06 | 1 | -1/+1 |
| | * | hanim fix | aap | 2020-06-01 | 1 | -2/+2 |
| * | | mips overdose | Fire-Head | 2020-06-28 | 1 | -0/+12 |
| |/ |
|
| * | Merge pull request #509 from Fire-Head/master•••OpenAL update | erorcun | 2020-05-11 | 1 | -0/+2 |
| |\ |
|
| | * | oal wav/mp3 stream update | Fire-Head | 2020-05-07 | 1 | -0/+2 |
| * | | defined out asserts. | bigbossbro08 | 2020-05-10 | 1 | -0/+4 |
| * | | SetPosition, part 1 | Sergeanur | 2020-05-02 | 1 | -0/+3 |
| |/ |
|
| * | Merge branch 'master' of github.com:gtamodding/re3 | aap | 2020-04-26 | 1 | -7/+0 |
| |\ |
|
| | * | Remove little hack | Sergeanur | 2020-04-26 | 1 | -7/+0 |
| * | | tried to fix some half-pixel bugs | aap | 2020-04-26 | 1 | -0/+7 |
| |/ |
|
| * | Initial GLFW support | eray orçunus | 2020-04-26 | 1 | -2/+2 |
| * | implemented skinned peds, no cutscene hands yet | aap | 2020-04-24 | 1 | -0/+11 |
| * | Try to build with mingw | Filip Gawin | 2020-04-20 | 1 | -29/+28 |
| * | Revert "Part one"•••This reverts commit 63951d9b957b30a110f42a03edb4833cbbaf380e.
| Filip Gawin | 2020-04-18 | 1 | -2/+2 |
| * | Part one | Filip Gawin | 2020-04-17 | 1 | -2/+2 |