| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Fix map teleport Z coordinate | erorcun | 2021-08-21 | 1 | -1/+1 |
| * | Add AUDIO_REFLECTIONS define, fix a bunch of types, fix heli chatter intensity | Sergeanur | 2021-08-17 | 3 | -0/+9 |
| * | Switch PR & remove X11 part from CMakeLists | erorcun | 2021-08-16 | 7 | -9/+67 |
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| | * | Add Switch controller asset and configuration•••* Add GXT string for the Nintendo Switch Controller * Add frontend and button textures for Nintendo Switch controllers * Fix wrong #ifndef when hiding screen resolution option on GTA_HANDHELD | Adrian Graber | 2021-07-13 | 4 | -2/+37 |
| | * | Replace GTA_SWITCH macro and use GAMEPAD_MENU•••* Replace GTA_SWITCH macro with __SWITCH__ for platform specific stuff and GTA_HANDHELD for the rest (which could be used by other ports) * Use GAMEPAD_MENU on GTA_HANDHELD, which will replace the usual controller setup (which contains some useless features for handhelds) * Fix some identation inconsistencies * Disable PC_PLAYER_CONTROLS on GTA_HANDHELD builds | Adrian Graber | 2021-07-13 | 3 | -9/+25 |
| | * | Enable Gamepad Menu on Switch | Adrian Graber | 2021-07-13 | 1 | -1/+1 |
| | * | Add Nintendo Switch initial support | Adrian Graber | 2021-07-13 | 3 | -4/+11 |
| * | | Remove not needed entry from config | Sergeanur | 2021-08-16 | 1 | -1/+0 |
| * | | Fix premature .ini saving leading to missing bindings | erorcun | 2021-08-15 | 1 | -3/+0 |
| * | | Revert "map memory usage high default"•••This reverts commit b7c7c883d7414ef270db10f5ff7cc224a8ac41a4. | erorcun | 2021-08-13 | 1 | -1/+1 |
| * | | map memory usage high default | withmorten | 2021-08-12 | 1 | -1/+1 |
| * | | Refactor cAudioManager::ProcessActiveQueues, fix doppler effect | Sergeanur | 2021-08-12 | 1 | -0/+2 |
| * | | Replace static_assert with #error | Sergeanur | 2021-08-12 | 1 | -2/+2 |
| * | | Put more things under ifdef | Sergeanur | 2021-08-12 | 5 | -1/+19 |
| * | | Fix a bunch of CModelInfo::GetModelInfo->GetColModel calls | Sergeanur | 2021-08-09 | 2 | -6/+6 |
| * | | Add sprite to the waypoint marker | Sergeanur | 2021-08-09 | 2 | -5/+58 |
| * | | small fix | Nikolay Korolev | 2021-08-08 | 1 | -2/+2 |
| * | | small refactoring | Nikolay Korolev | 2021-08-08 | 1 | -3/+3 |
| * | | Fix waypoint disappearing after each save | Sergeanur | 2021-08-02 | 1 | -0/+12 |
| * | | Merge pull request #1251 from Sergeanur/HigherDrawDist•••Make cars and peds to not despawn when you look away | Sergeanur | 2021-07-31 | 1 | -0/+4 |
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| | * | | Make cars and peds to not despawn when you look away | Sergeanur | 2021-07-26 | 1 | -0/+4 |
| * | | | Merge pull request #1248 from davicr/radar-cutscene-bugfix•••Fix blip rendering during scripted sequences | Sergeanur | 2021-07-31 | 1 | -3/+15 |
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| | * | | | Properly fix blip rendering during scripted sequences•••Changes conditionals from "DrawBlips" and "ShowRadarTrace", "ShowRadarTraceWithHeight" to allow blips to be rendered during scripted sequences when "MENU_MAP" is enabled. | Davi | 2021-07-22 | 1 | -3/+15 |
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| * | | | CVisibilityPlugins and CRenderer fixes | aap | 2021-07-29 | 1 | -3/+3 |
| * | | | fix | withmorten | 2021-07-26 | 1 | -1/+1 |
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| * | | fix garbage data written in garage save block | withmorten | 2021-07-19 | 1 | -1/+1 |
| * | | Make PS2 VB files work together with PC audio files | Sergeanur | 2021-07-15 | 1 | -1/+1 |
| * | | Remove stupid cast | Sergeanur | 2021-07-15 | 1 | -1/+1 |
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| * | Vanilla config for Windows and win-x86 only | withmorten | 2021-07-12 | 1 | -0/+4 |
| * | fix | withmorten | 2021-07-12 | 1 | -1/+1 |
| * | Reorganize config.h | Sergeanur | 2021-07-12 | 1 | -131/+50 |
| * | switch out current ini_parser.hpp with pulzed/mINI | withmorten | 2021-07-12 | 1 | -49/+60 |
| * | Merge pull request #1149 from withmorten/saves•••finish COMPATIBLE_SAVES and FIX_INCOMPATIBLE_SAVES | erorcun | 2021-07-12 | 3 | -8/+84 |
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| | * | finish COMPATIBLE_SAVES and FIX_INCOMPATIBLE_SAVES | withmorten | 2021-07-10 | 3 | -8/+84 |
| * | | Unite all sliders | erorcun | 2021-07-12 | 1 | -2/+2 |
| * | | Add ped and car density slider to menu, remove dumb collision "optimization" | erorcun | 2021-07-12 | 8 | -42/+153 |
| * | | Merge/sync fixes after threaded audio | erorcun | 2021-07-10 | 1 | -2/+5 |
| * | | Multi-threaded audio fixes | erorcun | 2021-07-10 | 1 | -1/+2 |
| * | | Multi-threaded audio streams•••Under MULTITHREADED_AUDIO define. | erorcun | 2021-07-10 | 1 | -0/+1 |
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| * | add librw defines to vanilla defines undefs | withmorten | 2021-07-09 | 1 | -0/+5 |
| * | Use CPad functions to check key states in script loader | Sergeanur | 2021-07-08 | 1 | -15/+2 |
| * | Merge pull request #1187 from mssx86/musl_fix•••fix: add missing limits.h includes to enable bulding on musl. | erorcun | 2021-07-05 | 1 | -0/+1 |
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| | * | fix: add missing limits.h includes to enable bulding on musl. | mssx86 | 2021-07-01 | 1 | -0/+1 |
| * | | fix previous PED_SKIN commit, add comments | withmorten | 2021-07-03 | 1 | -3/+3 |
| * | | disable PED_SKIN and PEDS_REPORT_CRIMES_ON_PHONE when COMPATIBLE_SAVES is dis... | withmorten | 2021-07-03 | 1 | -0/+6 |
| * | | Sanitizer fixes 2 | erorcun | 2021-07-03 | 1 | -1/+1 |
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| * | Pause radio when game is paused | Sergeanur | 2021-06-30 | 1 | -0/+1 |
| * | rename clamp macro to Clamp to fix compilation with g++11 | withmorten | 2021-06-28 | 9 | -30/+30 |
| * | Less invasive red tint on Delete Game page | erorcun | 2021-06-27 | 1 | -34/+5 |
| * | Fix map texture leak | erorcun | 2021-06-27 | 1 | -1/+3 |
