| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | CEntity and C(Vu)Vector fixes and cleanup | aap | 2021-06-24 | 1 | -0/+2 |
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| * | fabs -> fabsf | Sergeanur | 2021-06-24 | 1 | -1/+1 |
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| * | Use some GetMatrix/SetMatrix logic based on SA + CutsceneHead fix | Sergeanur | 2021-06-24 | 1 | -16/+0 |
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| * | Get rid of VuVector | Sergeanur | 2021-01-19 | 3 | -227/+231 |
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| * | Get rid of RwMatrix in CMatrix | Sergeanur | 2021-01-18 | 3 | -266/+270 |
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| * | Merge branch 'master' of https://github.com/GTAmodding/re3 | Fire-Head | 2020-12-19 | 3 | -25/+18 |
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| | * | anim fixes | aap | 2020-12-18 | 1 | -0/+5 |
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| | * | PlayerInfo functions reordered into original order, FindPlayer... functions ↵ | Sergeanur | 2020-12-18 | 2 | -25/+13 |
| | | | | | | | | | moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes | ||||
| * | | ps2 hud, restore original code | Fire-Head | 2020-12-07 | 1 | -1/+18 |
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| * | fix build | Sergeanur | 2020-10-17 | 1 | -1/+1 |
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| * | Pickup fixes | Sergeanur | 2020-10-17 | 1 | -0/+8 |
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| * | Fix RotateY | Sergeanur | 2020-09-15 | 1 | -8/+8 |
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| * | Move a bunch of math to cpp files + small fixes | Sergeanur | 2020-09-14 | 10 | -516/+844 |
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| * | VU0 collision | aap | 2020-08-03 | 3 | -0/+170 |
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| * | New math wrappers | eray orçunus | 2020-07-23 | 1 | -0/+2 |
| | | | | | from miami | ||||
| * | fixes to CBoat | aap | 2020-07-01 | 1 | -0/+8 |
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| * | fixing some uninitialized stuff | Nikolay Korolev | 2020-06-06 | 1 | -0/+4 |
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| * | minor stuff | aap | 2020-06-04 | 2 | -0/+12 |
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| * | fixed to CAutomobile and friends | aap | 2020-05-31 | 2 | -0/+7 |
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| * | Redoing some pool reading for better alignment | Sergeanur | 2020-05-13 | 1 | -0/+5 |
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| * | implemented most of streamed collisions and big buildings | aap | 2020-05-05 | 1 | -0/+19 |
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| * | SetPosition, final part | Sergeanur | 2020-05-05 | 1 | -9/+0 |
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| * | fixed CVector != | aap | 2020-04-30 | 1 | -0/+4 |
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| * | implemented skinned peds, no cutscene hands yet | aap | 2020-04-24 | 1 | -0/+12 |
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| * | Try to build with mingw | Filip Gawin | 2020-04-20 | 1 | -0/+5 |
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| * | Merge remote-tracking branch 'origin/master' into Standalone | Sergeanur | 2020-04-17 | 2 | -5/+20 |
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| | * | implemented CVector2D::NormaliseSafe for SkidMarks | aap | 2020-04-17 | 2 | -5/+20 |
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| * | | Remove patches | Sergeanur | 2020-04-17 | 1 | -6/+1 |
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| * | Merge pull request #440 from Fire-Head/master | Nikolay Korolev | 2020-04-15 | 2 | -3/+11 |
| |\ | | | | | CWeapon done, fixes | ||||
| | * | CWeapon done, ps2 cheats fix | Fire-Head | 2020-04-15 | 2 | -3/+11 |
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| * | | CPacManPickups | Sergeanur | 2020-04-13 | 1 | -1/+1 |
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| * | cranes init | Nikolay Korolev | 2020-04-05 | 1 | -0/+11 |
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| * | WaterCannon done, resource ico | Fire-Head | 2020-03-28 | 1 | -0/+8 |
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| * | ProjectileInfo | Sergeanur | 2020-01-11 | 1 | -1/+1 |
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| * | Merge pull request #267 from ShFil119/audio12 | erorcun | 2019-11-05 | 1 | -15/+21 |
| |\ | | | | | cAudioManager::UpdateReflections | ||||
| | * | RE cAudioManager::UpdateReflections | Filip Gawin | 2019-11-05 | 1 | -15/+21 |
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| * | | Peds & a few fixes | eray orçunus | 2019-11-05 | 1 | -3/+10 |
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| * | cAudioManager::TranslateEntity cleanup | Sergeanur | 2019-10-27 | 2 | -11/+9 |
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| * | Full C3dMarkers | Sergeanur | 2019-10-17 | 1 | -14/+8 |
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| * | Fixing ColPoints again | Sergeanur | 2019-10-06 | 2 | -4/+4 |
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| * | CPickups | Sergeanur | 2019-10-03 | 1 | -0/+16 |
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| * | Moar peds | eray orçunus | 2019-10-01 | 2 | -0/+7 |
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| * | Peds | eray orçunus | 2019-08-23 | 2 | -0/+7 |
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| * | finished CPathFind | aap | 2019-08-09 | 1 | -1/+27 |
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| * | implemented CHeli | aap | 2019-08-04 | 1 | -0/+23 |
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| * | CAutomobile::PreRender; whole class finished | aap | 2019-07-28 | 2 | -2/+6 |
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| * | CAutomobile::Render; moved some math code into .cpp | aap | 2019-07-27 | 2 | -120/+167 |
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| * | Ped & fixes, including peds dive into danger fix | eray orçunus | 2019-07-25 | 1 | -0/+1 |
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| * | Merge branch 'master' into master | Fire_Head | 2019-07-24 | 1 | -1/+2 |
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| | * | shadows done | Fire-Head | 2019-07-24 | 1 | -1/+2 |
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