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path: root/src/render/Hud.cpp (follow)
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* render -> renderer (original name)Sergeanur2021-07-181-1713/+0
* Fix redone + add hud fixSergeanur2021-06-241-12/+18
* CHud::Draw fixwithmorten2021-02-041-4/+4
* m_nWantedLevel -> GetWantedLevel()withmorten2021-01-221-1/+1
* make building with Codewarrior 7 possiblewithmorten2021-01-211-4/+4
* hud ammo fixerorcun2021-01-131-12/+6
* bb .ini hello definesFire-Head2021-01-081-10/+2
* updFire-Head2021-01-061-1/+1
* remakeFire-Head2021-01-051-3/+6
* fix compilingFire-Head2020-12-311-2/+2
* hud cleanupFire-Head2020-12-311-401/+126
* Sprite Scaling optionFire-Head2020-12-291-1/+6
* fixes to last HUD commitserorcun2020-12-201-5/+10
* restore original code, fixes, ps2 fontFire-Head2020-12-191-2/+2
* Merge branch 'master' of https://github.com/GTAmodding/re3Fire-Head2020-12-071-5/+4
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| * Infamous XBOX subtitle outlineerorcun2020-11-191-1/+11
| * Font: Hud: Use orig. text dimensions, fix right-align calculationserorcun2020-11-101-13/+13
| * Revert "Font: Fix text dimensions"•••This reverts commit 6729de49b16da9a1be3c95b146ba053bf214c91c. erorcun2020-11-081-12/+12
| * fix sniper crosshairaap2020-10-311-1/+1
* | ps2 hud, restore original codeFire-Head2020-12-071-278/+704
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* Font: Fix text dimensionserorcun2020-10-251-12/+12
* Fixes and style changes from miamierorcun2020-10-181-18/+18
* Fixes, mouse AUX buttons, joystick detect menueray orçunus2020-09-301-4/+4
* Fixes: PS2/PS2-like menu, Hud, new sliding text founderay orçunus2020-09-271-18/+29
* extended postfx and sniper hud fixaap2020-08-131-24/+33
* Merge branch 'master' into ps2menuFire_Head2020-06-291-27/+47
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| * small fixesSergeanur2020-06-131-5/+5
| * Revert "FONT_BANK renamed to FONT_STANDARD"•••This reverts commit 552205dfbaea70628df56a4966d269a81a97d28e. Fire-Head2020-06-071-8/+8
| * FONT_BANK renamed to FONT_STANDARDSergeanur2020-06-071-8/+8
| * fixes, mostly from miamieray orçunus2020-06-041-1/+1
| * collect HUD colors at top of fileaap2020-05-171-21/+41
* | mips overdoseFire-Head2020-06-281-3/+3
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* Ceil health and armor values in hud (fix 99 health)Sergeanur2020-05-021-0/+8
* FixesSergeanur2020-04-271-10/+14
* Merge branch 'master' into MoreLanguages•••# Conflicts: # src/core/Frontend.cpp # src/core/MenuScreens.h # src/render/Font.cpp # src/render/Font.h # src/text/Messages.cpp # src/text/Text.cpp Sergeanur2020-04-261-62/+61
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| * Merge pull request #477 from ShFil119/mingw•••Try to make code working on more platformsshfil2020-04-201-4/+4
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| | * Try to build with mingwFilip Gawin2020-04-201-4/+4
| * | beta OddJob(unique jump etc) sliding textFire-Head2020-04-201-0/+7
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| * Hide Vehicle/Zone name during Wasted/Busted...•••Fixed little mistake in my latest commit. gennariarmando2020-04-181-0/+9
| * Remove patchesSergeanur2020-04-171-16/+1
| * rem refsFire-Head2020-04-171-38/+38
| * Fix misplaced targetingSergeanur2020-04-161-4/+2
* | More japaneseSergeanur2020-04-161-2/+5
* | Merge branch 'master' into MoreLanguages•••# Conflicts: # src/core/Frontend.cpp # src/render/Font.cpp # src/render/Hud.cpp # src/render/Hud.h # src/text/Messages.cpp # src/text/Text.cpp Sergeanur2020-04-151-121/+152
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| * CMenuManager done and CHud fixeseray orçunus2020-04-121-120/+157
| * PS2 Cheats, restored R*namesFire-Head2020-04-091-2/+2
* | JapaneseSergeanur2020-04-051-11/+19
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* fixesSergeanur2020-04-021-2/+4
* Wrappers cleanupSergeanur2020-03-291-41/+1
* CCopPed done and #include cleanuperay orçunus2020-03-281-0/+1