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* Switch PR & remove X11 part from CMakeListserorcun2021-08-1612-18/+342
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| * Use svcGetInfo definitions from libnx•••Co-authored-by: Anonymous Maarten <madebr@users.noreply.github.com>Adrian Graber2021-07-131-1/+1
| * Save current usable memory for Switch applicationAdrian Graber2021-07-131-2/+3
| * Finish cmake stuff for Switch build•••* SDL2 for OpenAL not needed anymore * Add re3_platform_target function and use that instead of manually building NRO Adrian Graber2021-07-131-24/+1
| * Move assets to dedicated folder and redefine GLFW mappings for SwitchAdrian Graber2021-07-132-1/+26
| * Add Switch controller asset and configuration•••* Add GXT string for the Nintendo Switch Controller * Add frontend and button textures for Nintendo Switch controllers * Fix wrong #ifndef when hiding screen resolution option on GTA_HANDHELD Adrian Graber2021-07-134-2/+37
| * Fix WINDOWS -> WIN32 on cmakeAdrian Graber2021-07-131-1/+1
| * cmake: fix OpenAL on Switch + using X11 on LinuxAnonymous Maarten2021-07-131-4/+12
| * Replace GTA_SWITCH macro and use GAMEPAD_MENU•••* Replace GTA_SWITCH macro with __SWITCH__ for platform specific stuff and GTA_HANDHELD for the rest (which could be used by other ports) * Use GAMEPAD_MENU on GTA_HANDHELD, which will replace the usual controller setup (which contains some useless features for handhelds) * Fix some identation inconsistencies * Disable PC_PLAYER_CONTROLS on GTA_HANDHELD builds Adrian Graber2021-07-136-27/+39
| * Add platform specific functions for glfw vibration•••With implementation for Switch vibration through libnx hid/pad API Adrian Graber2021-07-131-0/+76
| * Enable Gamepad Menu on SwitchAdrian Graber2021-07-131-1/+1
| * Add Nintendo Switch initial supportAdrian Graber2021-07-137-10/+205
* | Fix ped comments playing at full volume behind the wallSergeanur2021-08-162-6/+16
* | Remove not needed entry from configSergeanur2021-08-162-3/+2
* | Make UpdateReflections a bit more binary exact + small code changes to sync w...Sergeanur2021-08-162-5/+10
* | some CAutomobile fixesaap2021-08-161-10/+12
* | bruhNikolay Korolev2021-08-151-1/+1
* | actual fixNikolay Korolev2021-08-151-0/+7
* | lil fixNikolay Korolev2021-08-151-1/+4
* | Fix ifdef for audio reflection membersSergeanur2021-08-152-2/+2
* | Fix cAudioManager::ProcessVehicleEngine return type, document PS2 changes, re...Sergeanur2021-08-154-244/+266
* | Fix premature .ini saving leading to missing bindingserorcun2021-08-153-11/+12
* | Revert "map memory usage high default"•••This reverts commit b7c7c883d7414ef270db10f5ff7cc224a8ac41a4. erorcun2021-08-131-1/+1
* | map memory usage high defaultwithmorten2021-08-121-1/+1
* | Sync fixes from miamiSergeanur2021-08-122-15/+15
* | Refactor cAudioManager::ProcessActiveQueues, fix doppler effectSergeanur2021-08-122-79/+29
* | Rename unused audio memberSergeanur2021-08-122-8/+8
* | Replace static_assert with #errorSergeanur2021-08-121-2/+2
* | Fix sampman_nullSergeanur2021-08-121-0/+4
* | Put more things under ifdefSergeanur2021-08-1212-138/+213
* | Add define to enable/disable external 3d audio simulationSergeanur2021-08-124-2/+123
* | Fix unset emitting volume for sawmillSergeanur2021-08-111-0/+3
* | Fix unset emitting volume for moan soundSergeanur2021-08-111-0/+3
* | Fix a bunch of CModelInfo::GetModelInfo->GetColModel callsSergeanur2021-08-0911-24/+24
* | Add sprite to the waypoint markerSergeanur2021-08-094-7/+68
* | small fixwithmorten2021-08-091-0/+1
* | Revert "small fix"•••This reverts commit bd9658443381d91dd0bb1ded544617f2f0e3f1e0. Nikolay Korolev2021-08-081-5/+6
* | small fixNikolay Korolev2021-08-081-6/+5
* | small fixNikolay Korolev2021-08-083-4/+4
* | small refactoringNikolay Korolev2021-08-088-42/+73
* | fixed tabNikolay Korolev2021-08-081-1/+1
* | CVehicle fixes and cleanupaap2021-08-042-11/+10
* | CPhysical fixes and cleanupaap2021-08-022-27/+26
* | Merge pull request #1268 from Nick007J/master•••move debug stuff to a separate fileSergeanur2021-08-023-1405/+1462
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| * \ syncNikolay Korolev2021-08-0125-888/+1031
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| * | | move debug script stuff to a separate fileNikolay Korolev2021-08-013-1405/+1462
| * | | syncNikolay Korolev2021-07-2472-60/+271
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* | | Fix waypoint disappearing after each saveSergeanur2021-08-021-0/+12
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* | Fix radio scroll when player controls disablederorcun2021-07-311-1/+1
* | Merge pull request #1251 from Sergeanur/HigherDrawDist•••Make cars and peds to not despawn when you look awaySergeanur2021-07-313-2/+12
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