| Commit message (Expand) | Author | Age | Files | Lines |
| * | Audio changes:•••- Reorder AudioCollision.cpp functions into original order
- Add missing cAudioCollision::Reset()
- Move cAudioCollision ctor into .h (like original)
- Fix argument types for ped comment functions and more
- Fix wrong names of ped comment functions
- Fix incorrect ped comments
- Remove getters
- Reorder declarations of cAudioManager
- Wrap PC only functions around ifdef
- Add cAudioManager methods from PS2 and mobile
| Sergeanur | 2021-07-26 | 1 | -2/+21 |
| * | Fixed typos and made all assert functions optional | bigbossbro08 | 2020-05-10 | 1 | -6/+2 |
| * | defined out asserts. | bigbossbro08 | 2020-05-10 | 1 | -1/+5 |
| * | Changing prefixes for some audio fields | Sergeanur | 2020-04-28 | 1 | -0/+2 |
| * | Added missing audio ctors | Sergeanur | 2020-04-14 | 1 | -2/+2 |
| * | normalized line endings to LF | aap | 2020-04-09 | 1 | -35/+35 |
| * | audio stuff•••Collision audio and police radio stuff moved to a separate cpp's like in the original code
cPoliceRadioQueue added, code refactored correspondingly
cAudioManager::ServiceCollisions reversed
PlayOneShotScriptObject reversed
cAudioScriptObject moved to AudioScriptObject.cpp
Fixed use of numbers on non-integer types (bools, pointers)
enum is now used for ped audio calculation
Added fixes for vehicle description in the police radio (missing vehicles and wrong colors)
| Sergeanur | 2020-01-25 | 1 | -0/+36 |