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path: root/src/audio/AudioLogic.cpp (follow)
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* Audio: a bit more PS2 changesSergeanur2021-09-021-0/+8
* PS2 ProcessReverbSergeanur2021-09-021-4/+12
* PS2 mission audio lengthSergeanur2021-09-021-0/+5
* Ped comments fixesSergeanur2021-09-021-7/+9
* Audio: fix types for IsSampleBankLoaded/IsPedCommentLoaded, reverse ProcessSp...Sergeanur2021-09-021-173/+190
* Audio: PS2 mission audioSergeanur2021-09-011-51/+141
* Audio: PS2 pager codeSergeanur2021-09-011-1/+21
* Audio: some PS2 codeSergeanur2021-09-011-0/+67
* Audio: fixing bugs, fixing types, making code more accurate to originalSergeanur2021-08-291-2449/+2580
* Fix acceleration sound on exiting the vehicleSergeanur2021-08-261-0/+4
* Refactor cPedCommentsSergeanur2021-08-251-34/+35
* Audio: refactoring, type fixes, renaming cAudioManager fieldsSergeanur2021-08-251-141/+133
* Audio: fix PS2 ifdefsSergeanur2021-08-241-0/+2
* Audio enhancements:•••* redo high fps fix * make releasing vehicle sounds attach to entities * fix bug with reusing audio entity that is still being used * use time scale to modify sound speed Sergeanur2021-08-241-2/+8
* Make ped comments update position and volumeSergeanur2021-08-231-73/+87
* Remove cMissionAudio, move cAMCrime array outside of cPoliceRadioQueue (R* vi...Sergeanur2021-08-211-55/+55
* Audio refactoring:•••* renamed tSound fields, added descriptions for each field * getting rid of term 'intensity' in favour of 'max distance' * renamed two cAudioManager fields * fix volume not being reduced for stopping sounds that are looped * reverse a few PS2 bits Sergeanur2021-08-201-664/+667
* Audio: ifdef more things that aren't on ps2Sergeanur2021-08-181-2/+18
* Fix acceleration sound playing when exiting the vehicleSergeanur2021-08-181-1/+1
* More type fixes in audioSergeanur2021-08-181-1/+1
* Add AUDIO_REFLECTIONS define, fix a bunch of types, fix heli chatter intensitySergeanur2021-08-171-169/+223
* Remove FIX_BUGS that wasn't neededSergeanur2021-08-171-4/+0
* Fix ped comments playing at full volume behind the wallSergeanur2021-08-161-5/+12
* Make UpdateReflections a bit more binary exact + small code changes to sync w...Sergeanur2021-08-161-2/+2
* Fix cAudioManager::ProcessVehicleEngine return type, document PS2 changes, re...Sergeanur2021-08-151-230/+234
* Sync fixes from miamiSergeanur2021-08-121-1/+1
* Put more things under ifdefSergeanur2021-08-121-78/+85
* Add define to enable/disable external 3d audio simulationSergeanur2021-08-121-0/+9
* Fix unset emitting volume for sawmillSergeanur2021-08-111-0/+3
* Fix unset emitting volume for moan soundSergeanur2021-08-111-0/+3
* Audio changes:•••- Reorder AudioCollision.cpp functions into original order - Add missing cAudioCollision::Reset() - Move cAudioCollision ctor into .h (like original) - Fix argument types for ped comment functions and more - Fix wrong names of ped comment functions - Fix incorrect ped comments - Remove getters - Reorder declarations of cAudioManager - Wrap PC only functions around ifdef - Add cAudioManager methods from PS2 and mobile Sergeanur2021-07-261-333/+330
* rename clamp macro to Clamp to fix compilation with g++11withmorten2021-06-281-2/+2
* Revert "Use PS2-y global names on SampMan"•••We know that they changed all those names on PC. This reverts commit 091a65996ef9eba0dfeb49508927ebb521c0f15b. erorcun2021-06-271-61/+61
* Use PS2-y global names on SampManerorcun2021-06-271-61/+61
* Fix use of enum in ped comment banks switchSergeanur2021-06-241-5/+5
* Add macros to set sample loop offsetsSergeanur2021-06-241-156/+80
* Increase the number of audio channels to PS2 count and some small audio fixesSergeanur2021-06-241-21/+23
* This means sound should be panned right, not volumeSergeanur2021-06-241-2/+2
* Fix cAudioManager::SetupJumboFlySoundSergeanur2021-06-241-6/+7
* Use bool8 in audio codeSergeanur2021-06-241-571/+571
* MusicManager fixeserorcun2021-02-031-1/+1
* make building with Codewarrior 7 possiblewithmorten2021-01-211-2/+2
* Use original namesSergeanur2021-01-081-1/+1
* More audio fixSergeanur2021-01-051-25/+25
* Audio fixesSergeanur2021-01-051-74/+74
* cVehicleParams ctorSergeanur2020-12-251-4/+3
* Use intensity in ProcessBoatEngineSergeanur2020-12-251-4/+4
* cAudioManager::ProcessBoatEngine fixesSergeanur2020-12-251-4/+4
* cPedParams fixesSergeanur2020-12-251-49/+26
* Fix cAudioManager::ProcessSpecialSergeanur2020-12-251-2/+1