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path: root/src/audio/AudioManager.cpp (follow)
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* Fix reflection counterSergeanur2021-09-021-1/+2
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* Audio: small refactoringSergeanur2021-09-021-25/+25
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* Audio: a bit more PS2 changesSergeanur2021-09-021-0/+4
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* Audio: some PS2 codeSergeanur2021-09-011-2/+3
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* Audio: ps2 code ifdefSergeanur2021-08-301-6/+8
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* Audio: fixing bugs, fixing types, making code more accurate to originalSergeanur2021-08-291-5/+5
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* Refactor cPedCommentsSergeanur2021-08-251-4/+2
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* Audio: refactoring, type fixes, renaming cAudioManager fieldsSergeanur2021-08-251-77/+75
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* Audio enhancements:Sergeanur2021-08-241-45/+143
| | | | | | | * redo high fps fix * make releasing vehicle sounds attach to entities * fix bug with reusing audio entity that is still being used * use time scale to modify sound speed
* Make ped comments update position and volumeSergeanur2021-08-231-0/+19
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* A few small audio changesSergeanur2021-08-201-5/+5
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* Audio refactoring:Sergeanur2021-08-201-79/+106
| | | | | | | | * renamed tSound fields, added descriptions for each field * getting rid of term 'intensity' in favour of 'max distance' * renamed two cAudioManager fields * fix volume not being reduced for stopping sounds that are looped * reverse a few PS2 bits
* Audio: ifdef more things that aren't on ps2Sergeanur2021-08-181-0/+7
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* Add AUDIO_REFLECTIONS define, fix a bunch of types, fix heli chatter intensitySergeanur2021-08-171-15/+31
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* Make UpdateReflections a bit more binary exact + small code changes to sync ↵Sergeanur2021-08-161-3/+8
| | | | with miami
* Fix ifdef for audio reflection membersSergeanur2021-08-151-1/+1
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* Fix cAudioManager::ProcessVehicleEngine return type, document PS2 changes, ↵Sergeanur2021-08-151-9/+14
| | | | rename Sound Intensity
* Sync fixes from miamiSergeanur2021-08-121-14/+14
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* Refactor cAudioManager::ProcessActiveQueues, fix doppler effectSergeanur2021-08-121-79/+27
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* Rename unused audio memberSergeanur2021-08-121-7/+7
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* Put more things under ifdefSergeanur2021-08-121-3/+19
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* Add define to enable/disable external 3d audio simulationSergeanur2021-08-121-1/+67
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* Reverse unused audio functions from mobileSergeanur2021-07-291-0/+16
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* Fix commentsSergeanur2021-07-281-1/+1
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* Audio changes:Sergeanur2021-07-261-21/+43
| | | | | | | | | | | | | - Reorder AudioCollision.cpp functions into original order - Add missing cAudioCollision::Reset() - Move cAudioCollision ctor into .h (like original) - Fix argument types for ped comment functions and more - Fix wrong names of ped comment functions - Fix incorrect ped comments - Remove getters - Reorder declarations of cAudioManager - Wrap PC only functions around ifdef - Add cAudioManager methods from PS2 and mobile
* fix the fix (and another fix)withmorten2021-07-111-1/+1
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* Fix overflow in audio codeSergeanur2021-07-031-1/+1
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* rename clamp macro to Clamp to fix compilation with g++11withmorten2021-06-281-1/+1
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* Fix redone + add hud fixSergeanur2021-06-241-13/+2
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* Fix cut off sfx on high frameratesSergeanur2021-06-241-2/+19
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* Add macros to set sample loop offsetsSergeanur2021-06-241-0/+2
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* Increase the number of audio channels to PS2 count and some small audio fixesSergeanur2021-06-241-8/+9
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* Fix return typeSergeanur2021-06-241-2/+2
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* Use bool8 in audio codeSergeanur2021-06-241-49/+49
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* make building with Codewarrior 7 possiblewithmorten2021-01-211-2/+2
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* Sync miami thingsSergeanur2021-01-031-3/+6
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* Small type use fixesSergeanur2020-12-251-2/+2
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* Audio fixesSergeanur2020-11-221-1/+1
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* Fixes and style changes from miamierorcun2020-10-181-0/+5
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* Fix build (if -> ifdef)Filip Gawin2020-09-291-1/+1
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* Make frequency more consistent with vanillaFilip Gawin2020-09-291-1/+5
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* change for better understandingRoman Masanin2020-09-281-1/+1
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* Merge remote-tracking branch 'upstream/master'Roman Masanin2020-09-281-2/+2
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| * Renaming audio enum entries to something more like originalSergeanur2020-09-191-2/+2
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* | fix for frequency misscalculationRoman Masanin2020-09-281-1/+1
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* Audio fixesSergeanur2020-06-301-2/+2
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* Merge branch 'master' into ps2menuFire_Head2020-06-291-9332/+509
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| * Even more small audio cleanupSergeanur2020-05-231-2/+2
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| * Remove MAX_VOLUME dupsSergeanur2020-05-181-3/+2
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| * More small audio fixesSergeanur2020-05-161-7/+7
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