| Commit message (Expand) | Author | Age | Files | Lines |
| * | Fix reflection counter | Sergeanur | 2021-09-02 | 1 | -1/+2 |
| * | Audio: small refactoring | Sergeanur | 2021-09-02 | 1 | -25/+25 |
| * | Audio: a bit more PS2 changes | Sergeanur | 2021-09-02 | 1 | -0/+4 |
| * | Audio: some PS2 code | Sergeanur | 2021-09-01 | 1 | -2/+3 |
| * | Audio: ps2 code ifdef | Sergeanur | 2021-08-30 | 1 | -6/+8 |
| * | Audio: fixing bugs, fixing types, making code more accurate to original | Sergeanur | 2021-08-29 | 1 | -5/+5 |
| * | Refactor cPedComments | Sergeanur | 2021-08-25 | 1 | -4/+2 |
| * | Audio: refactoring, type fixes, renaming cAudioManager fields | Sergeanur | 2021-08-25 | 1 | -77/+75 |
| * | Audio enhancements:•••* redo high fps fix
* make releasing vehicle sounds attach to entities
* fix bug with reusing audio entity that is still being used
* use time scale to modify sound speed
| Sergeanur | 2021-08-24 | 1 | -45/+143 |
| * | Make ped comments update position and volume | Sergeanur | 2021-08-23 | 1 | -0/+19 |
| * | A few small audio changes | Sergeanur | 2021-08-20 | 1 | -5/+5 |
| * | Audio refactoring:•••* renamed tSound fields, added descriptions for each field
* getting rid of term 'intensity' in favour of 'max distance'
* renamed two cAudioManager fields
* fix volume not being reduced for stopping sounds that are looped
* reverse a few PS2 bits
| Sergeanur | 2021-08-20 | 1 | -79/+106 |
| * | Audio: ifdef more things that aren't on ps2 | Sergeanur | 2021-08-18 | 1 | -0/+7 |
| * | Add AUDIO_REFLECTIONS define, fix a bunch of types, fix heli chatter intensity | Sergeanur | 2021-08-17 | 1 | -15/+31 |
| * | Make UpdateReflections a bit more binary exact + small code changes to sync w... | Sergeanur | 2021-08-16 | 1 | -3/+8 |
| * | Fix ifdef for audio reflection members | Sergeanur | 2021-08-15 | 1 | -1/+1 |
| * | Fix cAudioManager::ProcessVehicleEngine return type, document PS2 changes, re... | Sergeanur | 2021-08-15 | 1 | -9/+14 |
| * | Sync fixes from miami | Sergeanur | 2021-08-12 | 1 | -14/+14 |
| * | Refactor cAudioManager::ProcessActiveQueues, fix doppler effect | Sergeanur | 2021-08-12 | 1 | -79/+27 |
| * | Rename unused audio member | Sergeanur | 2021-08-12 | 1 | -7/+7 |
| * | Put more things under ifdef | Sergeanur | 2021-08-12 | 1 | -3/+19 |
| * | Add define to enable/disable external 3d audio simulation | Sergeanur | 2021-08-12 | 1 | -1/+67 |
| * | Reverse unused audio functions from mobile | Sergeanur | 2021-07-29 | 1 | -0/+16 |
| * | Fix comments | Sergeanur | 2021-07-28 | 1 | -1/+1 |
| * | Audio changes:•••- Reorder AudioCollision.cpp functions into original order
- Add missing cAudioCollision::Reset()
- Move cAudioCollision ctor into .h (like original)
- Fix argument types for ped comment functions and more
- Fix wrong names of ped comment functions
- Fix incorrect ped comments
- Remove getters
- Reorder declarations of cAudioManager
- Wrap PC only functions around ifdef
- Add cAudioManager methods from PS2 and mobile
| Sergeanur | 2021-07-26 | 1 | -21/+43 |
| * | fix the fix (and another fix) | withmorten | 2021-07-11 | 1 | -1/+1 |
| * | Fix overflow in audio code | Sergeanur | 2021-07-03 | 1 | -1/+1 |
| * | rename clamp macro to Clamp to fix compilation with g++11 | withmorten | 2021-06-28 | 1 | -1/+1 |
| * | Fix redone + add hud fix | Sergeanur | 2021-06-24 | 1 | -13/+2 |
| * | Fix cut off sfx on high framerates | Sergeanur | 2021-06-24 | 1 | -2/+19 |
| * | Add macros to set sample loop offsets | Sergeanur | 2021-06-24 | 1 | -0/+2 |
| * | Increase the number of audio channels to PS2 count and some small audio fixes | Sergeanur | 2021-06-24 | 1 | -8/+9 |
| * | Fix return type | Sergeanur | 2021-06-24 | 1 | -2/+2 |
| * | Use bool8 in audio code | Sergeanur | 2021-06-24 | 1 | -49/+49 |
| * | make building with Codewarrior 7 possible | withmorten | 2021-01-21 | 1 | -2/+2 |
| * | Sync miami things | Sergeanur | 2021-01-03 | 1 | -3/+6 |
| * | Small type use fixes | Sergeanur | 2020-12-25 | 1 | -2/+2 |
| * | Audio fixes | Sergeanur | 2020-11-22 | 1 | -1/+1 |
| * | Fixes and style changes from miami | erorcun | 2020-10-18 | 1 | -0/+5 |
| * | Fix build (if -> ifdef) | Filip Gawin | 2020-09-29 | 1 | -1/+1 |
| * | Make frequency more consistent with vanilla | Filip Gawin | 2020-09-29 | 1 | -1/+5 |
| * | change for better understanding | Roman Masanin | 2020-09-28 | 1 | -1/+1 |
| * | Merge remote-tracking branch 'upstream/master' | Roman Masanin | 2020-09-28 | 1 | -2/+2 |
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| | * | Renaming audio enum entries to something more like original | Sergeanur | 2020-09-19 | 1 | -2/+2 |
| * | | fix for frequency misscalculation | Roman Masanin | 2020-09-28 | 1 | -1/+1 |
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| * | Audio fixes | Sergeanur | 2020-06-30 | 1 | -2/+2 |
| * | Merge branch 'master' into ps2menu | Fire_Head | 2020-06-29 | 1 | -9332/+509 |
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| | * | Even more small audio cleanup | Sergeanur | 2020-05-23 | 1 | -2/+2 |
| | * | Remove MAX_VOLUME dups | Sergeanur | 2020-05-18 | 1 | -3/+2 |
| | * | More small audio fixes | Sergeanur | 2020-05-16 | 1 | -7/+7 |