| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Revert "Revert "Redo ReadSaveBuf + common.h cleanup""•••This reverts commit af7573ddbe38e0aaa485877e7ccb2e704b0f5a7f. | withmorten | 2021-06-26 | 1 | -3/+6 |
| * | Pool fixes•••Mostly for Linux | erorcun | 2021-06-26 | 1 | -4/+4 |
| * | Revert "Redo ReadSaveBuf + common.h cleanup"•••This reverts commit 2b67aba94cb6448fb24c869559465eddf2bad069. | erorcun | 2021-06-26 | 1 | -6/+3 |
| * | Redo ReadSaveBuf + common.h cleanup | Sergeanur | 2021-06-25 | 1 | -3/+6 |
| * | Fix cAudioScriptObject | Sergeanur | 2020-08-20 | 1 | -0/+10 |
| * | Remove unused audio enum | Sergeanur | 2020-05-16 | 1 | -1/+1 |
| * | Remove patches | Sergeanur | 2020-04-17 | 1 | -8/+1 |
| * | Cranes done | Nikolay Korolev | 2020-04-06 | 1 | -1/+1 |
| * | AudioScriptObject finished | Sergeanur | 2020-04-01 | 1 | -3/+47 |
| * | CCopPed done and #include cleanup | eray orçunus | 2020-03-28 | 1 | -0/+1 |
| * | GenericSave complete, still needs some testing | Wes Hampson | 2020-03-11 | 1 | -0/+2 |
| * | audio stuff•••Collision audio and police radio stuff moved to a separate cpp's like in the original code cPoliceRadioQueue added, code refactored correspondingly cAudioManager::ServiceCollisions reversed PlayOneShotScriptObject reversed cAudioScriptObject moved to AudioScriptObject.cpp Fixed use of numbers on non-integer types (bools, pointers) enum is now used for ped audio calculation Added fixes for vehicle description in the police radio (missing vehicles and wrong colors) | Sergeanur | 2020-01-25 | 1 | -3/+44 |
| * | got rid of upper case types | aap | 2019-06-17 | 1 | -2/+2 |
| * | Particle, ParticleMgr done | Fire-Head | 2019-05-29 | 1 | -0/+7 |
